R.O.C.K.

You can discuss anything about fan-made Commander Keen games here.
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Levellass
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Post by Levellass » Sun Sep 13, 2009 11:36

Indeed, I can't see anything particularly versatile over the existing code (Mind, I've not SEEN the existing code.)
What you really need, not what you think you ought to want.

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Henrock431
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Post by Henrock431 » Fri Oct 09, 2009 4:03

School and work have been crazy lately but rest assured I'm still making progress! I've been adding the main menus and stuff that goes along with that, making it so you can pause the game and all that. Also just redid the hover board today, so I'm not using the one from keen 4 anymore. Been fighting to get the board to work better too. Also after reading the keen 9 thread i decided to add the "surfing pose" from keen 5.

Anyway here's a picture =)
Image

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tulip
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Post by tulip » Fri Oct 09, 2009 9:29

Haha, awesome. If you think about adding a new aspect to the game, why not put in a steerable hoverboard in some level, similar to the Jazz Jackrabbit one.
Image You crack me up little buddy!

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Levellass
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Post by Levellass » Fri Oct 09, 2009 10:03

Hmmmn, or one that can be steered on rails?
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Genius314
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Post by Genius314 » Fri Oct 09, 2009 19:16

tulip wrote:Haha, awesome. If you think about adding a new aspect to the game, why not put in a steerable hoverboard in some level, similar to the Jazz Jackrabbit one.
Levellass wrote:Hmmmn, or one that can be steered on rails?
OR BOTH! :D

Ceilick
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Post by Ceilick » Fri Oct 09, 2009 19:28

That would be pretty awesome: I imagine keen would 'plug in' his pogostick to some kind of hoverboard, turning it into a flying scooter.

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Syllypryde
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Post by Syllypryde » Fri Oct 09, 2009 20:02

Ceilick wrote:That would be pretty awesome: I imagine keen would 'plug in' his pogostick to some kind of hoverboard, turning it into a flying scooter.
I am definitely looking forward to this being released. I hope we will have extra lives, secret areas, secret passages, secret level, and some interesting enemies!
El Patricio... the Overlord of the Universe!!!

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Levellass
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Post by Levellass » Sat Oct 10, 2009 6:04

All but the last are default options for a mod.
What you really need, not what you think you ought to want.

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Henrock431
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Post by Henrock431 » Sat Oct 10, 2009 7:03

And that's exactly why this is not a mod. ;)

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Roobar
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Post by Roobar » Sat Oct 10, 2009 11:47

The level graphics depth is much better now.

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Post by gerstrong » Thu Oct 22, 2009 18:31

This Stuff looks very promising

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Shilor
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Downloads Broken

Post by Shilor » Sun Jul 24, 2011 5:14

Heya guys, anyone have a copy of the latest release of this mod? I noticed the website it was hosted on has gone down hence the broken links in this thread.

Anyone got a zip file they can send me or post up somewhere? I'd like to re-ad it to my website and for some reason have lost my local copy :confused

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tulip
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Post by tulip » Sun Jul 24, 2011 9:55

http://dl.dropbox.com/u/3665944/Rockalpha5.zip

Latest version I have, from somewhere in 2009.
Image You crack me up little buddy!

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Shilor
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Post by Shilor » Sun Jul 24, 2011 18:29

Excellent! Thanks dude :)

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kuliwil
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Post by kuliwil » Mon Jul 25, 2011 13:42

THIS IS AWESOME!

Thanks Shilor for re-opening this thread. This feels so much like the real Keen engine! With some Xargon mapping.
"Hi, I'm Tom Sellick's moustache."
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