First screenshots were added to the moddb pageszemi wrote:Moddb page:
http://www.moddb.com/mods/keen-meets-the-meats
Obviously they are as unrevealing as they can be, not to over-spoil.
First screenshots were added to the moddb pageszemi wrote:Moddb page:
http://www.moddb.com/mods/keen-meets-the-meats
Well, it's just that we didn't want to spoil the tileset Our tileset is made to be (hopefully) as detailed as you would expect.Nospike wrote:The level on the screens looks very bland and sterile, I suggest adding detail tiles.
I'd draw your attention to bernie's drawing of attention to an example of how to approach the theme: viewtopic.php?p=65099#65099DoomJedi wrote:Hard to decorate meat level without blood...or make meat-related themes and tilesets.
Sound like a fair and valid feedback.Nospike wrote:I understand the meat theme, there will be blood no matter what but IMKO details like the blood splatters on Keen's helmet are unnecessary.
We'll have to wait for Levellass as well whether she disagrees or not.DoomJedi wrote:Sound like a fair and valid feedback.Nospike wrote:I understand the meat theme, there will be blood no matter what but IMKO details like the blood splatters on Keen's helmet are unnecessary.
It's obviously not Keen's blood (he is not hurt), just probably splats from the meat....or it can be ketchup We're dealing with fast food chain there (fries, ketchup and all...) So let's hope it's ketchup from hamburgers thrown at him Our burgers have quite alot of Ketchup in it to cause such...as you can notice from the same Title Screen (flying burger)
...well, if people will have strong dislikes of this I guess {looking at Szemi}...maybe...we will consider removing them...but it's team decision I guess (?), or Szemi's. I'll remove it if asked to by the rest of the team.
Well, me too That's what made me to offer art assistance for this project.Paramultart wrote:I love blood and guts
Well, though an old Keen fan/veteran (and a huge one) - I'm relatively new to Keen arting and so might (?) still bring some Wolf3D "artstyle" leftovers to my Keen art... also the Butcher is made in my general caricaturistic artstyle.On top of the blood splatters, many elements of the title screen in general make it look kind of chaotic and unkeenish as well.
(Unless you just meant removing the blood)The tile-set could use a makeover as well.
Does this mean this is not intended as a sequel to Keen Dreams?DoomJedi wrote:Regarding the general idea in a mod - we went totally different direction, and don't expect Keen to jump on giant salame cuts. Despite it being a dream - we go with realistic designs here, like it's a real place....real factory or whatever, not without puns, but still. It's not that "crazy-dreamy", it's actually doesn't look much like a dream, beside meat-based enemies, heh