Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
Re: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
I joined this forum to say that I would like to help with graphics. I've been a Cosmo fan since 1993 and have a lot of experience with making pixel art. The idea of an Earth-based level set was something I thought about way back in the day and it would be really cool to lend my skills to this project!
Re: Cosmo's Cosmic Adventure II: HUMANIZED!!! (W.I.P.)
Sorry I didn't get to your post, KokoRicky.KokoRicky wrote: ↑Sat Apr 03, 2021 14:40 I joined this forum to say that I would like to help with graphics. I've been a Cosmo fan since 1993 and have a lot of experience with making pixel art. The idea of an Earth-based level set was something I thought about way back in the day and it would be really cool to lend my skills to this project!
Yeah! That sounds great! I already have an Earth-based tileset in place (and a halfway-made 3rd episode tileset), but I will need help with actors/sprites (The animated items, objects, and enemies). I'm the main graphics artist on this project, but I don't have the energy to make every single graphic in the game. (Plus I'm trying expand the game beyond itself a bit, because of the aforementioned source code reconstruction.) Plus, I need someone to bounce ideas off of.
If you want, I can send a link to the project Dropbox folder to you through a private message.
Cosmo II: HUMANIZED!!! Progress:
Graphics: 15% Complete
Story: 100% Complete
Music: 5% Complete
Programming Modifications: 5% Complete (FINALLY! SOME PROGRESS!)
http://www.tsqproductions.com
Graphics: 15% Complete
Story: 100% Complete
Music: 5% Complete
Programming Modifications: 5% Complete (FINALLY! SOME PROGRESS!)
http://www.tsqproductions.com