The Ocflore Project

You can discuss anything about fan-made Commander Keen games here.
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{DARKDUNE}
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Post by {DARKDUNE} » Mon Dec 28, 2015 13:11

I very much like the background tiles (especially the wooden grid), the telescope in the first level, and the platforms hanging from the ropes.
btw, if you need assistance with leveldesign or sounds and music, pm me and i'll help :dopefish
Netkeen TUIT coming up

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Nisaba
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Post by Nisaba » Sat Jan 09, 2016 0:49

I like the idea of this locked away Pole. It's an elegant way bypassing these good ol doors or bridges.

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Roobar
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Post by Roobar » Sat Oct 22, 2016 19:55

Will there be an yearly update on this? :begging You haven't posted updates for ages...

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Nisaba
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Post by Nisaba » Thu Dec 08, 2016 7:42

may I ask the same question over here as well?!
any news: I do hope this isn't yet another abandoned mod. It looks way too beautiful to be forgotten.
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

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Bubbatom
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Post by Bubbatom » Thu Dec 08, 2016 8:28

Nisaba wrote:may I ask the same question over here as well?!
any news: I do hope this isn't yet another abandoned mod. It looks way too beautiful to be forgotten.
Eh, certainly not abandoned but this project is on the back burner for the moment, I'm doing this one at my own pace (how could you be slower than my last project tho?) but it's come a long way since I last updated. Might get around to divulging a bit more soon
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Nisaba
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Post by Nisaba » Thu Dec 08, 2016 9:17

Bubbatom wrote:[...] it's come a long way since I last updated. Might get around to divulging a bit more soon
An updated version for the already existing playable demo would be so neat! maybe an additional level in order to bridge the time gap. I'd vote for the Ancient Observatory

(of course if this isn't too much to ask for! this creation is teasing me so much, it's so delicious it makes me wanna platz.)
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

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Bubbatom
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Post by Bubbatom » Mon Dec 12, 2016 9:01

Not sure I'll be able to get a Christmas update ready this year as I'm in China for the rest of the year and certain restrictions are in place that make using the Internet a bit of a chore. Hoping to get a little something out shortly after new years.
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Roobar
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Post by Roobar » Mon Dec 12, 2016 11:12

After Chinese new year? :crazy

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Bubbatom
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Re: The Ocflore Project

Post by Bubbatom » Tue Mar 14, 2017 11:31

Keen day has rolled around again now has it?
Well as of late life's been getting a long way ahead of me so anyone who still remembers this project hasn't seen anything on it for a long time. But I've been chiseling on this one in the background for a while now and the last month has seen a lot of work go into this when I've had time. Here's a few more screens for your patience, it's getting there and it's serving as a leisurely sideline to the constant bombardment of life which is what I always hope it'd turn into.

https://www.dropbox.com/s/g54wkmb2u0zl3 ... 4.png?dl=0

https://www.dropbox.com/s/rzrgmbcc1lxj7 ... 5.png?dl=0

https://www.dropbox.com/s/smvkoeffn0mpm ... 8.png?dl=0

https://www.dropbox.com/s/ziqfg04dvqswz ... 9.png?dl=0

https://www.dropbox.com/s/t11efx15cm83t ... 0.png?dl=0

https://www.dropbox.com/s/c8ylisakjvmab ... 1.png?dl=0

https://www.dropbox.com/s/im8m0kmrm4sxm ... 2.png?dl=0

As for my everlasting project that always seems to be getting somewhere yet still going nowhere Suburb Shenanigans is just awaiting a few boss related bits and pieces (I've sort of handed this project over to Levellass to finish as I really wanted to move on to new things and had a real hard time working out exactly what the hell I wanted to do about the boss but oh well).

I'll be keen to check out what other cool keen work has been going on lately so that may distract me from my own project for a bit!
Last edited by Bubbatom on Thu Mar 23, 2017 12:18, edited 1 time in total.
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Nisaba
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Re: The Ocflore Project

Post by Nisaba » Tue Mar 14, 2017 12:03

oh..... that's beautiful!
again, what an outstanding work of yours. so good and comforting to hear that this isn't another abandoned project.

I recognize the 5th image. your 1-level-demo tileset already gave a glimpse of it, didn't it?
this all looks very promising. thank god you've shared some more screens. this way it might be easier for me to wait patiently. somehow it feels like back in the day when little snippets fired my imagination which could carried me for months.

hopefully one of your mods gets finished before I managed to put together my Handheld Commander Keen Gameboy mod... (I'm working on it for months)

anyways, looking forward to see this in action some day. till then I need to use the power of my imagination...
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

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Quillax
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Re: The Ocflore Project

Post by Quillax » Tue Mar 14, 2017 13:33

Those screens are looking as beautiful as usual, Bubbatom! ;) I'm amazed by how much details you've managed to put into those screens! The water level screens got me a bit interested.

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Commander Spleen
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Re: The Ocflore Project

Post by Commander Spleen » Tue Mar 14, 2017 13:41

These environments are looking great and very Keenish. I especially like that last one with the stone skyscraper background.

Keep chipping away at it. Start panicking when it's been 14 years.

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Re: The Ocflore Project

Post by Keening_Product » Tue Mar 14, 2017 13:48

Gee whiz, those screenshots are neat! Looks like a very well-rounded, well-developed, and completely unique Keen game.
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Re: The Ocflore Project

Post by Zilem » Tue Mar 14, 2017 15:10

these screenshots reminds me of something Romero said in an interview. (time stamped)
So when the background looks like it have it's own level architecture, it cannot have been made for the Galaxy engine, but something greater!
The Difference Between a Mod and Fan art?, a Fan art is a Concept and a Mod is that Concept put into life.

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Roobar
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Re: The Ocflore Project

Post by Roobar » Tue Mar 14, 2017 16:27

Bubbatom wrote:
Tue Mar 14, 2017 11:31
I'll be keen to check out what other cool keen work has been going on lately so that may distract me from my own project for a bit!
Well, I have some news too. I've been working on the drawn map from time to time in the past few months and now it is finished with some water animations. Short level, but at least it's finished. Btw let me know if you're interested in working with 16 bit graphics.

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