Most strange things in unofficial Commaner Keen Games
Most strange things in unofficial Commaner Keen Games
I think the most strange enemy is Proto Bleech which remains deadly even if it's killed.
http://www.shikadi.net/keenwiki/Proto_Bleech
Do you know even more strange things?
http://www.shikadi.net/keenwiki/Proto_Bleech
Do you know even more strange things?
- VikingBoyBilly
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In fact the Shelley is shattered when it dies and the fragments are deadly but these fragments don't remain forever.
(Shelley from original Commaner Keen 5 has also pretty weird behavior - it commits suicide and tries to kill Commander Keen. Thus it's even extended suicide. The suicide can be used to kill this enemy without using ammo. Nospike from Keen 6 can also be made to commit suicide - it could be used to kill it using only one shot or even zero. But the suicide of Nospike is AFAIR harmless for Keen - the falling Nospike is no longer dangerous.)
(Shelley from original Commaner Keen 5 has also pretty weird behavior - it commits suicide and tries to kill Commander Keen. Thus it's even extended suicide. The suicide can be used to kill this enemy without using ammo. Nospike from Keen 6 can also be made to commit suicide - it could be used to kill it using only one shot or even zero. But the suicide of Nospike is AFAIR harmless for Keen - the falling Nospike is no longer dangerous.)
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Blue Birds hatch fully formed from their eggs, no chicks at all. Also, how do they LAY such large eggs? Are they like the kiwi?
https://geophagus.files.wordpress.com/2 ... .jpg?w=477
https://geophagus.files.wordpress.com/2 ... .jpg?w=477
What you really need, not what you think you ought to want.
They lay smaller eggs and these eggs are capable of external growth. I don't know which nutrients they use, though.Levellass wrote:Blue Birds hatch fully formed from their eggs, no chicks at all. Also, how do they LAY such large eggs? Are they like the kiwi?
https://geophagus.files.wordpress.com/2 ... .jpg?w=477
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Ask the Doctor Who scriptwriters behind the "the moon is an egg" garg.Levellass wrote:Also, how do they LAY such large eggs?
I don't think procreating more nasties is quite what was meant though. There's some interesting pathways for modders interested in making hazard-post-death monsters - if, say, you stunned a spike-covered robot and that made it blow up, the spikes could fly around and become hazards once they land, meaning every time you play there's a slightly reconfigured obstacle to overcome. That's probably quite difficult to patch in though.
Keening_Product was defeated before the game.
"Wise words. One day I may even understand what they mean." - Levellass
"Wise words. One day I may even understand what they mean." - Levellass
The existence of NetKeen proves that even difficult patches are doable.Keening_Product wrote:Ask the Doctor Who scriptwriters behind the "the moon is an egg" garg.Levellass wrote:Also, how do they LAY such large eggs?
I don't think procreating more nasties is quite what was meant though. There's some interesting pathways for modders interested in making hazard-post-death monsters - if, say, you stunned a spike-covered robot and that made it blow up, the spikes could fly around and become hazards once they land, meaning every time you play there's a slightly reconfigured obstacle to overcome. That's probably quite difficult to patch in though.
- VikingBoyBilly
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There's a difference between unofficial Commaner Keen Games and unofficial Commander Keen Mods. From the galaxy mods, the most strange enemy I can think of is BugBug:
The most strange thing, however, is also something different that can vary from the most strange level to the most strange graphics/tileset/story etc.
The most strange thing, however, is also something different that can vary from the most strange level to the most strange graphics/tileset/story etc.
- Paramultart
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Pffft, bacon. Typical western perspective. True science needs to take note of the ham within all beings.
What are those fish things on Vorticon? Cactuses with eyes? Fish on land? What?
Not that difficult depending on the Keen.Keening_Product wrote:if, say, you stunned a spike-covered robot and that made it blow up, the spikes could fly around and become hazards once they land, meaning every time you play there's a slightly reconfigured obstacle to overcome. That's probably quite difficult to patch in though.
What are those fish things on Vorticon? Cactuses with eyes? Fish on land? What?
What you really need, not what you think you ought to want.
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