Idea for a 4-level keen 6 community mod
Posted: Sat Feb 06, 2016 17:20
UPDATE:
Some ideas in what way to edit the tilesheet
https://www.dropbox.com/s/8jx7zwob6tkr9 ... D.png?dl=0
some IMF:
https://www.dropbox.com/sh/68id6fhsry4x ... HaJia?dl=0
Capybara Sprite (no animation yet)
https://www.dropbox.com/s/wws6qslik1z06 ... 1.png?dl=0
This is an idea for a 4-level keen 6 community mod.
New story/plot (supplied by Grimson):
Keen finds out that aliens have been kidnapping rare creatures from Earth, so he goes to investigate in the Amazon. He follows the aliens to space, and in the end, finds out the aliens have been on good intentions; abducting and preserving endangered species by cloning them, so they can be saved from certain extinction on Earth. Keen scolds the aliens for their rather brute approach, but appreciates the effort. In the epilogue all the animals and some of their clones are returned on Earth.
- the levels would be: worldmap, three rainforest levels, one spaceship level
Graphics
Sprites
- Keen canoing (worldmap) as a replacement for keen walking
- enemies:
- Jaguar (Fleex replacement)
- Spider Monkey (Bloog replacement)
- Tapir (Gik replacement (?))
- Caiman (Nospike replacement (?))
- Dart Frog (Bobba; Babobba replacment)
- Black Ant (Red Blooglet replacement)
- Red Ant (Blue Blooglet replacement)
- Thin Spider (Yellow Blooglet replacement)
- Capybara (Green Blooglet replacement)
- Harpy Eagle (Orbatrix replacement)
- Anaconda (Ceilick replacement (???))
- Alien (Flect replacement)
- Drones (Blorb, Bipship replacments)
- Final Boss (Blooguard replacement (with some patches, obviously)
Backgound Tiles
- rainforest background, mangrove forest background
- machinery/robot background (spaceship level)
Foreground
- platform styles:
- rainforest floor
- mangrove forest tree stuff
- machinery stuff
- rainforest tree stuff
- poles:
- vines for rainforest and mangrove forest
- normal poles for spaceship level
- worldmap stuff (level entrances, forest, amazon river)
- translucent water tiles (no hazard, only goes like one tile high so keen can stand in it)
- three items he needs to access new worldmap areas (sandwich, grappling hook, keycard replacements)
- Keygems, doors, switches, bridges only in spaceship level
These are some ideas for a community mod; this is basically for people who like leveldesigning or graphic designing but don't want to spend the rest of their lives making a galaxy mod on their own.
Some ideas in what way to edit the tilesheet
https://www.dropbox.com/s/8jx7zwob6tkr9 ... D.png?dl=0
some IMF:
https://www.dropbox.com/sh/68id6fhsry4x ... HaJia?dl=0
Capybara Sprite (no animation yet)
https://www.dropbox.com/s/wws6qslik1z06 ... 1.png?dl=0
This is an idea for a 4-level keen 6 community mod.
New story/plot (supplied by Grimson):
Keen finds out that aliens have been kidnapping rare creatures from Earth, so he goes to investigate in the Amazon. He follows the aliens to space, and in the end, finds out the aliens have been on good intentions; abducting and preserving endangered species by cloning them, so they can be saved from certain extinction on Earth. Keen scolds the aliens for their rather brute approach, but appreciates the effort. In the epilogue all the animals and some of their clones are returned on Earth.
- the levels would be: worldmap, three rainforest levels, one spaceship level
Graphics
Sprites
- Keen canoing (worldmap) as a replacement for keen walking
- enemies:
- Jaguar (Fleex replacement)
- Spider Monkey (Bloog replacement)
- Tapir (Gik replacement (?))
- Caiman (Nospike replacement (?))
- Dart Frog (Bobba; Babobba replacment)
- Black Ant (Red Blooglet replacement)
- Red Ant (Blue Blooglet replacement)
- Thin Spider (Yellow Blooglet replacement)
- Capybara (Green Blooglet replacement)
- Harpy Eagle (Orbatrix replacement)
- Anaconda (Ceilick replacement (???))
- Alien (Flect replacement)
- Drones (Blorb, Bipship replacments)
- Final Boss (Blooguard replacement (with some patches, obviously)
Backgound Tiles
- rainforest background, mangrove forest background
- machinery/robot background (spaceship level)
Foreground
- platform styles:
- rainforest floor
- mangrove forest tree stuff
- machinery stuff
- rainforest tree stuff
- poles:
- vines for rainforest and mangrove forest
- normal poles for spaceship level
- worldmap stuff (level entrances, forest, amazon river)
- translucent water tiles (no hazard, only goes like one tile high so keen can stand in it)
- three items he needs to access new worldmap areas (sandwich, grappling hook, keycard replacements)
- Keygems, doors, switches, bridges only in spaceship level
These are some ideas for a community mod; this is basically for people who like leveldesigning or graphic designing but don't want to spend the rest of their lives making a galaxy mod on their own.