The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)

You can discuss anything about fan-made Commander Keen games here.

Who would you want to see as the playable character?

Keep it Keen
16
43%
Lindsey
3
8%
Spot
5
14%
Oracle Janitor
1
3%
Lt. Barker
12
32%
 
Total votes: 37

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Nisaba
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Re: The Alphamatic

Post by Nisaba »

K1n9_Duk3 wrote:
Sun Jun 25, 2017 23:53
Fleexy wrote:
Sun Jun 25, 2017 23:31
You can get the newest version from KeenWiki
I believe NY00123's "unofficial" CKPatch is the newest version. Don't know why it's not mentioned on the KeenWiki.
@K1n9_Duk3:
if you could, please share a link including further information on NY00123's version of CKPatch. this would help me update the wiki.
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

Gridlock
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Re: The Alphamatic

Post by Gridlock »

Edit: It's done! Get it here: viewtopic.php?f=4&t=3536

Nearly there!

I've started releasing a handful of tracks from the soundtrack on YouTube. I'll have the full soundtrack available sometime after release. The final soundtrack has 23 tracks, 22 if you exclude the remastered version of the trailer music.

https://www.youtube.com/channel/UCnx-EJ ... q4roU3NDoA

Oh, and just a heads up: if for some strange reason you don't currently own Keen 5 (needed to play this mod), Steam has the Commander Keen Collection on sale for a paltry $1.24 until July 5. http://store.steampowered.com/app/9180/Commander_Keen/
Image
Armageddon Begins Again. The Alphamatic has arrived.

Atroxian Realm: viewtopic.php?f=4&t=3536
The Alphamatic: viewtopic.php?f=4&t=4086

Gridlock
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Re: The Alphamatic

Post by Gridlock »

Happy Keen Day! I've got a small announcement: I'm working on an updated version 2 of The Alphamatic.

I don't get the impression that this game was widely played, but from the feedback I did get, it seems like I overshot with the difficulty level. For this next release, I want to further improve the difficulty balancing to make a more enjoyable experience. To that end, I'd be curious about people's general experience with the game's difficulty and how much people would prefer it reduced.

However, there's also slightly more exciting news. I'm working on an expansion to the game called "Marooned Over Mars" that will add three new optional levels to the Mars Station setting. So far, only 1 level is finished. Here's some screenshots:

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When will it be released? When it's ready, of course.
Image
Armageddon Begins Again. The Alphamatic has arrived.

Atroxian Realm: viewtopic.php?f=4&t=3536
The Alphamatic: viewtopic.php?f=4&t=4086

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KeenRush
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Re: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)

Post by KeenRush »

Good news & looking good!
My newest mod - Planet Of Agony: https://pckf.com/viewtopic.php?t=4165 | codename H.Y.E.N.A.

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Roobar
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Re: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)

Post by Roobar »

This looks most exciting. So is this a stand alone mod or addition to the Alphamatic? As for the difficulty: reduce, reduce, reduce lol.

Gridlock
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Re: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)

Post by Gridlock »

I've been in a Keenish mood lately and have been working on the Marooned Over Mars expansion. It's not dead!

In fact, I've now finished rough versions of all three extra levels. So, I thought I'd share some pics:

Image

Image

Image

Image

These levels are all optional and will be accessible from within the main game via some new additions to an existing level.

I'm not sure when it'll be ready to release. Besides tweaking and improving these new levels, I need to do additional work game-wide to fix some of the previously-mentioned issues and further tweak the difficulty. Some issues may still not be possible for me to fix on my own, such as the finicky shootable QED bug.
Image
Armageddon Begins Again. The Alphamatic has arrived.

Atroxian Realm: viewtopic.php?f=4&t=3536
The Alphamatic: viewtopic.php?f=4&t=4086

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DarkAle
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Re: The Alphamatic (Version 2 In Development + Marooned Over Mars Expansion)

Post by DarkAle »

Gridlock wrote:
Sun Aug 30, 2020 20:14
I've been in a Keenish mood lately and have been working on the Marooned Over Mars expansion. It's not dead!

In fact, I've now finished rough versions of all three extra levels. So, I thought I'd share some pics:

Image

Image

Image

Image

These levels are all optional and will be accessible from within the main game via some new additions to an existing level.

I'm not sure when it'll be ready to release. Besides tweaking and improving these new levels, I need to do additional work game-wide to fix some of the previously-mentioned issues and further tweak the difficulty. Some issues may still not be possible for me to fix on my own, such as the finicky shootable QED bug.
Good work. I'm looking forward to play again your Alphamatic and now I know there will be another version I'm more excited to play it
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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