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Posted: Sun Nov 27, 2016 19:40
by ktch0
Commander Spleen: Thanks, I'll take a look at those editors! Monotone does seem a little overpowered for what I'm trying to do. As a side note, the game does render in good old 320x200 and then upscales to the nearest integer multiple that fits the browser window :) One of the physics differences compared to keen is that player movement is updated at 60Hz while CK IIRC uses a much lower tick rate? I think Keens movement feels a little heavier and chunkier than Rixots which is something I'd like to try to replicate better. I tuned the current movement code by just playing both games side by side and making adjustments by feel.

Roobar: I agree, forced replaying is not much fun. I also feel like the early levels should be a little easier to better introduce you to the controls. There's also some trial-and-error type deaths in several maps that I'd like to fix. At least in the early levels the most dangerous places should be optional challenges and be clearly indicated as such. An overworld map would help here as well, I like how in CK many of the levels are optional and can be skipped if you don't feel like replaying them.

Posted: Wed Dec 07, 2016 20:50
by ktch0
I've updated the game with sfx, some map tweaks and other fixes.

Check it out here http://jlv.fi/rixot and let me know what you think. :)

Posted: Wed Dec 07, 2016 21:09
by Nisaba
yeah! SOUND!

Code: Select all

bibpb bibpbp burrppp

Posted: Wed Dec 07, 2016 21:36
by Roobar
It sounds awesome! It's like if id software were to make new Keen episode, but using the Keen 1-3 engine with slightly different sounds.

Got stuck with this guy:

Image

Is there a way to restart a level? In the same level there's water that is not animated.

Posted: Thu Dec 08, 2016 17:37
by ktch0
Haha, that's very unfortunate, hadn't anticipated that could happen. Guess it likes you too much :p

I better fix that. Meanwhile you can press 9 to cycle through levels.

Posted: Thu Dec 08, 2016 18:38
by troublesomekeen
If anyone hasn't tried this game yet, please do. If the Yorps now have two eyes, guess how many the Gargs have! :mort :garg

Posted: Fri Dec 09, 2016 1:58
by Commander Spleen
ERMAGHERD SERNDEFERKS! BLURRORRPP

Image

Posted: Fri Dec 09, 2016 2:20
by keenmaster486
SHE'S JUST A GIRL WHO CLAIMS THAT I AM THE ONE
DAA DA - DA DA - DAA - DAA
BUT THE KID IS NOT MY SON

Re: Captain Rixot - neat hommage to Commander Keen by jlv

Posted: Tue Apr 04, 2017 15:13
by Nisaba
@ktch0
If you don't mind I'm gonna borrow your Garg sprite! It looks fabulous and creepy at the same time.

Re: Captain Rixot - neat hommage to Commander Keen by jlv

Posted: Thu Apr 06, 2017 13:55
by ktch0
@Nisaba: Just replied to your email. You can use the garg sprite for your mod :)

Re: Captain Rixot - neat hommage to Commander Keen by jlv

Posted: Thu Apr 06, 2017 17:02
by Roobar
Any updates on your game itself?

Re: Captain Rixot - neat hommage to Commander Keen by jlv

Posted: Thu Apr 06, 2017 19:15
by ktch0
Nothing in the works right now I'm afraid. Episode two would be fun to do but is not really feasible atm due to lack of time. :(

Although not as exciting, I might do some minor patches / features to ep 1 in the near future. I'd still love to have an overworld map and perhaps a simple save system. These would carry over to future episodes too.

I'm open to other suggestions and ideas as well.

Re: Captain Rixot - neat hommage to Commander Keen by jlv

Posted: Thu Apr 06, 2017 23:57
by Nisaba
ktch0 wrote: Thu Apr 06, 2017 13:55 @Nisaba: Just replied to your email. You can use the garg sprite for your mod :)
great! thanks a lot.

Re: Captain Rixot - neat hommage to Commander Keen by jlv

Posted: Tue Apr 18, 2017 10:00
by XrackProject
I already played that game and I must say that I really liked it. But I have to say that I started Captain Rixot with a weird feeling since I had terrible problems to beat Keen 2. I died a lot there because I wasnt used to the controls. I only played CK4 as a kid, so I had no experience with the older keen games. Fortunately, Rixot was great to play and I beat it without any game over! So, thank you for the post about this game I probably wouldn't find it by myself! :)

Re: Captain Rixot - neat hommage to Commander Keen by jlv

Posted: Wed Apr 19, 2017 17:49
by ktch0
Glad to hear that! Keen 2 was tough for me too back in the day and often frustrating too. I wanted to make Rixot a little easier, a la Keen 1. More of a pleasant throwback instead of a tough challenge.

Btw, I saw your let's play and really enjoyed it. Even with my limited understanding of German :)