New Mod

You can discuss anything about fan-made Commander Keen games here.
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Deltamatic
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Post by Deltamatic » Sun Jul 19, 2009 3:01

I second the liking of the title.

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Levellass
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Post by Levellass » Sun Jul 19, 2009 3:45

Hooray! This looks to be a bit blue, interesting!

I can't say much from what I've sen, I need to play a mod to really appreciate it, but it looks as if, as has been said, Shikadi is evolving as a modder, something that I wish I could say about me. I'm all excited now.
What you really need, not what you think you ought to want.

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Syllypryde
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Post by Syllypryde » Sun Jul 19, 2009 3:50

Levellass wrote:Hooray! This looks to be a bit blue, interesting!

I can't say much from what I've sen, I need to play a mod to really appreciate it, but it looks as if, as has been said, Shikadi is evolving as a modder, something that I wish I could say about me. I'm all excited now.
Levellass, I made comments about your mod. Did you happen to read them?
El Patricio... the Overlord of the Universe!!!

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tulip
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Post by tulip » Sun Jul 19, 2009 11:19

Great, I almost missed this post. Yes that screenshot look very disorienting with all those foreground tiles, but I'm sure it'll be fun to play.

There's still two more mods forthcoming:
- Tribulation of the Yorps (Keen 3), A mod started by ceilick continued by me with the help of shikadi and maybe stealthy if he finishes his level
- Silcar 5 (Keen 5), which will still take some time, and despite being a Keen 5 mod will be in the classic 2D view.
Image You crack me up little buddy!

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Syllypryde
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Post by Syllypryde » Sun Jul 19, 2009 13:40

tulip wrote:Great, I almost missed this post. Yes that screenshot look very disorienting with all those foreground tiles, but I'm sure it'll be fun to play.

There's still two more mods forthcoming:
- Tribulation of the Yorps (Keen 3), A mod started by ceilick continued by me with the help of shikadi and maybe stealthy if he finishes his level
- Silcar 5 (Keen 5), which will still take some time, and despite being a Keen 5 mod will be in the classic 2D view.
Once Ceilick finishes DITD and you finish Onward: Silcar 5, we will then have one mod each for the Galaxy games. I assume Tribulation of the Yorps is the sequel to Crash on Gobo III and Planet Destruction?
El Patricio... the Overlord of the Universe!!!

shikadi
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Post by shikadi » Sun Jul 19, 2009 17:19

will be good to finnaly have some full galaxy mods(2d galaxy mods, interesting, would that be possible with a minumum of graphics?).

there are now 5 levels done , and not much more graphics then when i started the thread. 1 Enemy is working like i wanted it to:

The "Spectral Assasin". which is the invisible enemy, the places were they are is marked with a sign sayin "hidden horror". (if there are 3 specters then their are also 3 signs).
Spectral assasins are the tank robot replacement, but you do not have to fear to get shot out of nowere, the shot splashes on the specter, saying were they are.
nothing usefull here

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tulip
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Post by tulip » Sun Jul 19, 2009 19:09

Yes Tribulation is the sequel to planet destruction, although Ceilicks graphics look a lot brighter than in planet destruction.

Oh boy, that spectral assassin guy sounds awesome, I saw your patch request and was wondering what would become of it.
Image You crack me up little buddy!

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Syllypryde
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Post by Syllypryde » Sun Jul 19, 2009 19:20

shikadi wrote:will be good to finnaly have some full galaxy mods(2d galaxy mods, interesting, would that be possible with a minumum of graphics?).
:lol
.........The "Spectral Assasin". which is the invisible enemy, the places were they are is marked with a sign sayin "hidden horror". (if there are 3 specters then their are also 3 signs).
Spectral assasins are the tank robot replacement, but you do not have to fear to get shot out of nowere, the shot splashes on the specter, saying were they are.
An invisible enemy? That is definitely new. I am looking forward to see how that turns out.
El Patricio... the Overlord of the Universe!!!

Ceilick
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Post by Ceilick » Mon Jul 20, 2009 5:31

That invisible enemy sounds pretty cool :)

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Post by shikadi » Mon Jul 20, 2009 13:41

new screen avaible

less confusion this time :dopekeen
Image
nothing usefull here

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Post by KeenRush » Mon Jul 20, 2009 14:52

Better. 8) (Strange that I haven't really even thought of taking advantage of the foreground tiles to increase difficulty... :bloody)
My newest mod - Planet Of Agony: https://pckf.com/viewtopic.php?t=4165 | codename H.Y.E.N.A.

shikadi
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Post by shikadi » Mon Jul 20, 2009 15:04

it mostly started out with the fact that ppl found i used not enough eyecandy (dttv2), so i desinged a few tiles that could work for entire levels, and with so much tiles i was thinking: foreground or background.... (and now i forgot which one i did choose :dopefish )
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shikadi
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Post by shikadi » Tue Jul 21, 2009 12:31

just to keep the interest, i let you see a screen of lvl 10 (the newest lvl for now)

Image

it also shows a new feature, colorless doors. you don't know what the door is , so i hope you won't have much trouble finding the right color. (usually its a choose between 2, and choosing the wrong one traps you together with a hazard tile and the wrong key 8) )
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Deltamatic
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Post by Deltamatic » Tue Jul 21, 2009 16:07

So based on a random choice that is perfectly reasonable, you could get trapped and have to start the level all over again?

shikadi
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Post by shikadi » Tue Jul 21, 2009 16:37

yes, ins't that funny, but it only happens twice (for now) in the same levels, both of them are at the start (after each other)
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