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Oh, I didn't get that those little icons were supposed to be regular forum links It just doesn't become obvious until I hover my mouse over them. Maybe you should put text underneath because hover text just isn't enough imo
Fleexy, I have an idea for combining your four games into one game:
You could have a main screen from which you select a mode with various button objects. On the left released event for the button objects, it takes you into a room (or randomly selects from a group, as the case may be) where the objects for that mode are (i.e., the proper Keen and Mort objects that either use their AI or respond to player input). All you'd have to do would be to reconstruct the objects from your other games into one of the games and program in the main screen.
I really tried to improve the physics, and I really tried to make a menu, but I just don't have enough skill. But, there are some nice new block exploding/cracking effects!! Play!!
All you need to do to make a menu is make a new room, make it the same size as your other rooms, move it to the top of of the rooms list so the game starts in it, make some buttons on MS Paint, open another window of Game Maker so you can see your objects from other games as a reference, reconstruct those objects in your first one, make more room groups with the new objects in them, and make "go to room" events from each of the buttons' left-released events.
DaVince wrote:Your idea sounds nice. I just hope it will run in Wine when it gets released.
Probably not... I've had trouble getting any GM games working in Wine.
Sure, but I follow Wine closely... Lately they've been doing a bit more work on DIB and X rendering and related stuff, so who knows GM games will work correctly only a bit more in the future...
EDIT: looks like the game sorta works... It keeps pasting Keen and Mort on the background picture though, so it becomes a visual mess in the end.