YAY!
- Deltamatic
- Vorticon Elite
- Posts: 1418
- Joined: Sun Apr 26, 2009 12:55
- Location: Shreveport, Louisiana
i would say you dindt complete it then, you just passed all challenged but did not complete it
i have 2 levels to go (and dind't play it for about a month) but i dindt use god mode once (yet ).
but well congratz getting so far anyway
(now make a video that works on my comp were you complete you own smile)
i have 2 levels to go (and dind't play it for about a month) but i dindt use god mode once (yet ).
but well congratz getting so far anyway
(now make a video that works on my comp were you complete you own smile)
nothing usefull here
Re: YES YESYESYESYES!!!1!!11one!!
Congrats. It's not impossible, as said. Not everyone uses cheats to get back where they were before they died. Granted I do that sometimes when I'm really frustrated, but on my video playthrough I don't, for example.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
- Deltamatic
- Vorticon Elite
- Posts: 1418
- Joined: Sun Apr 26, 2009 12:55
- Location: Shreveport, Louisiana
- Commander Spleen
- Lord of the Foobs
- Posts: 2384
- Joined: Wed Oct 31, 2007 22:54
- Location: Border Village
- Contact:
- Deltamatic
- Vorticon Elite
- Posts: 1418
- Joined: Sun Apr 26, 2009 12:55
- Location: Shreveport, Louisiana
Well, if they opened it in an editor and looked around, they'd have seen a map of it, so it would be easier just via the map.
What we need to do to show whether poking around in an editor is superior is to have a group of Keeners play a level, memorize the map to it and play it again, before going into the editor and playing it again, and compare them to another group of Keeners who played the level, memorized the map and played it again, before playing it again without going into the editor. Then we can analyze the differences between the second and third times for the first group of Keeners, and compare them to the differences between the second and third times for the second group of Keeners so we could tell whether the skill increase between 2 and 3 was just an increase in practice or whether the editor actually improved it. The first group needs to memorize the map beforehand so that we can isolate the effects of the editor from the effects of learning the map, and the second group also needs to do so because then the only difference between the differences between the second and third plays for the different groups would be that the first group went into the editor.
What we need to do to show whether poking around in an editor is superior is to have a group of Keeners play a level, memorize the map to it and play it again, before going into the editor and playing it again, and compare them to another group of Keeners who played the level, memorized the map and played it again, before playing it again without going into the editor. Then we can analyze the differences between the second and third times for the first group of Keeners, and compare them to the differences between the second and third times for the second group of Keeners so we could tell whether the skill increase between 2 and 3 was just an increase in practice or whether the editor actually improved it. The first group needs to memorize the map beforehand so that we can isolate the effects of the editor from the effects of learning the map, and the second group also needs to do so because then the only difference between the differences between the second and third plays for the different groups would be that the first group went into the editor.
what tulip says
i look afterwards to the levels for 2 minutes and only the higher numbers among them. if you can't get past it and get frustrated, it is an game and you might try it as an achievement, but dont hate anyone for making things you can't complete.
(yes fleexy and kr, i don't hate you for giving us a challenge.)
i look afterwards to the levels for 2 minutes and only the higher numbers among them. if you can't get past it and get frustrated, it is an game and you might try it as an achievement, but dont hate anyone for making things you can't complete.
(yes fleexy and kr, i don't hate you for giving us a challenge.)
nothing usefull here
- Commander Spleen
- Lord of the Foobs
- Posts: 2384
- Joined: Wed Oct 31, 2007 22:54
- Location: Border Village
- Contact:
Hmm, Deltamatic's outline sounds planful.
We are having fun discussing the possibility of studying mod design to help improve further efforts and make them more fun.tulip wrote:WTF? Just play it, it's a GAME so have fun.
To clarify, my "I hate you" statement is in jest, and I have enjoyed the challenge of this mod. Unless otherwise stated, things that I say of that nature should be interpreted in a most arid manner.shikadi wrote:but dont hate anyone for making things you can't complete.