Keen's Night at the Improv (Part 1)
- Paramultart
- VBB's Partner in Crime
- Posts: 3004
- Joined: Mon Jul 26, 2010 8:36
I feel bad for not having prizes. Currently going through a lot of financial struggles. I guess I shouldn't have said "I guess it's time for me to give you your prize."... I thought it was obvious I was joking.
The next competition I hold will have prizes, rest assured.
Right now I'm waiting for the right date for the next KNATI, which will not be a "competition", but just a fun community project.
(1 tile row, 1 32x32 level, 1 day)
Anyone busy on the 18th?
The next competition I hold will have prizes, rest assured.
Right now I'm waiting for the right date for the next KNATI, which will not be a "competition", but just a fun community project.
(1 tile row, 1 32x32 level, 1 day)
Anyone busy on the 18th?
18th this month is fine with me. Next month is . So I hope it's sooner than later.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
- VikingBoyBilly
- Vorticon Elite
- Posts: 4158
- Joined: Sat Jan 05, 2008 2:06
- Location: The spaghetti island of the faces of dinosaur world for a vacation
- Paramultart
- VBB's Partner in Crime
- Posts: 3004
- Joined: Mon Jul 26, 2010 8:36
Ok 18th it is...
it's ok for me if you continue in this thread, you could add something like 'new competition rules page X'. And you should clearly state once what you exactly expect: One tile row: meaning we should make graphics our own there, or use only tiles of one row, or we should only make graphics in one row, but we can use the others if we don't change them and so on... (I'm confident that I already know what you want, but you can see that it can be interpreted differently).
it's ok for me if you continue in this thread, you could add something like 'new competition rules page X'. And you should clearly state once what you exactly expect: One tile row: meaning we should make graphics our own there, or use only tiles of one row, or we should only make graphics in one row, but we can use the others if we don't change them and so on... (I'm confident that I already know what you want, but you can see that it can be interpreted differently).
You crack me up little buddy!
I would suggest a new topic, it would make things so much clearer. And it makes sense to make a new topic since it's entirely different competition/challenge. I hope it'll be 18th this month, as said...
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
- VikingBoyBilly
- Vorticon Elite
- Posts: 4158
- Joined: Sat Jan 05, 2008 2:06
- Location: The spaghetti island of the faces of dinosaur world for a vacation
So we're just making a row of new tiles and a map in these frankenmods. They'll all have the same enemies in them too? Or are we adding a different set of enemies for each map with the tileset patch?
This brings the points items and keys into question. They count as about 9 tiles, using all of them leaves you with just 4 non-pickup tiles if we're truly, hardcore restricted to just 13.
This brings the points items and keys into question. They count as about 9 tiles, using all of them leaves you with just 4 non-pickup tiles if we're truly, hardcore restricted to just 13.
"I don't trust players. Not one bit." - Levellass
Yes, the point being, you COULD make a level with all those tiles (Leaving NONE left over once you add in doors.) OR you could find some other way, something else interesting to do with this. Part of the challenge is using only 13 tiles.
I say another thread, to clear out all of this.Should I create another thread? Or just continue all the projects over here?
What you really need, not what you think you ought to want.
- Paramultart
- VBB's Partner in Crime
- Posts: 3004
- Joined: Mon Jul 26, 2010 8:36