Problematic tile in Keen 2

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szemi
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Problematic tile in Keen 2

Post by szemi »

After importing the changes in Keen 2 the light switch tile blocks my way.

I don't even know what the problem is as I didn't change the tile properties at all.

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EDIT: Now I have problem with other tiles are act strangly just like the light switch.
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Fleexy
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Post by Fleexy »

What program did you use to import the tiles? Are you using other patches?
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szemi
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Post by szemi »

I'm using KeenGraph + patches from KeenWiki.
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Post by szemi »

I'm very pissed off! Tried million times, but still nothing works.
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Nospike
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Post by Nospike »

Maybe Keengraph changed the tileinfo due to some error. Try using something like Dr Kylstein's Tileset Tool to check if the tileinfo is intact or if it's been changed.
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Post by Gridlock »

If other tiles are acting up, it sounds like the tileinfo has gotten corrupted somehow. Are you using Galactile to modify the tileinfo? I believe that is the program you need if you are using Keengraph. I'm not sure if CK456D.tli will still work with Keengraph.

As for Keengraph corrupting the tileinfo, I doubt it. Keengraph has messed up graphics in the past, but it has no way of editing tileinfo that I'm aware of. However, is it possible tiles are shifted to different positions (like say, every tile got moved over to the left by 1)? I would check that your tilesets correspond to the original Keen 2 tilesets.
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szemi
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Post by szemi »

I used Keengraph. Then I used ModKeen. And?

The problem is the same, no matter I change or I don't change the tile properties, or what keen graphic extracting program I use, problem is the same.


Nothing helps for me.


And I tried to move the problematic tile(s) to somewhere else in the tileset, but then the light switch activated a little "piece" of the bridge tile instead of switch on/off the lights.
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Post by Gridlock »

Hmm, I'm not sure what to tell you then. Keen 2 isn't really my area of expertise. Sorry about that.
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Post by szemi »

Maybe Levellass will know what the concrete problem is.
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Post by Levellass »

The problem is in the patches you are using most likely; what patches specifically did you put in? A broken patch will affect the tileinfo and not all the wiki patches are 100% guaranteed tested.

Nospike wrote:Maybe Keengraph changed the tileinfo due to some error. Try using something like Dr Kylstein's Tileset Tool to check if the tileinfo is intact or if it's been changed.
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Post by szemi »

I found the problem!


The 'first', 'second', 'third', etc. text patch values corrupted the tileset. Now - like I said - I solved the problem!
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Post by Levellass »

Curious, were they taken from the wiki? If so that patch will need mending.
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