Mink's Puzzle Pack

Here is where to post about the latest Commander Keen fangame or modification you've finished, a new website you've made, or another Keen-related creation.
Genius314
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Post by Genius314 »

GnomeDo. No icons necessary.
Of course, it's very buggy. But a great concept.

EDIT: The curse! It's back! :dead2
Last edited by Genius314 on Thu Feb 18, 2010 2:37, edited 1 time in total.
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VikingBoyBilly
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Post by VikingBoyBilly »

Mink wrote:New. Macs. Suck. Alot.

OS 9 rULz!!
fix'd :disguised 8)
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"I don't trust players. Not one bit." - Levellass
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thehackercat
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Post by thehackercat »

Seven last words on the subject: My 8-core 64-bit Mac Pro says otherwise.
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VikingBoyBilly
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Post by VikingBoyBilly »

Hmmm I'm thinkin about it and I'm wondering how well sheepshaver performs on mac OSX. Windows sucks at emulating good ol games on sheepshaver like cosmic osmo and dino park tycoon, but linux seems to handle those games in sheepshaver rather well. They both don't play Mac Hexen's soundtrack which is the biggest disappointment :(
If mac OSX did this one thing, I'd be very very happy. (someone somewhere said that you could fit all 90's mac gamers in a large table at denny's :) )
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Stealthy71088
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Post by Stealthy71088 »

This looks really good. I'm going to have to try this. I actually have a keen 3 mod that involves keen and one clone that is partly finished (levels are done, 50% graphics done)
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thehackercat
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Post by thehackercat »

BUMP. :pumpkeen

What about a sequel? Mink's Puzzle Pack II: The Quantum Memory Leak?
:crazy
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Grimson
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Post by Grimson »

BUMP.

So what's with the secret-foot-to-Keen-9 thing on page 2? HOW DO I DO EET?! :x
"All those thousands upon thousands of junk foods made for me on the various planets I explored make me wonder how I'm still alive."
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Commander Spleen
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Post by Commander Spleen »

It must've been a fluke. Something to do with how you do the rest of the level leading up to it, probably. Haven't been able to recreate it.
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Grimson
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Post by Grimson »

:old
Last edited by Grimson on Tue Aug 17, 2010 13:41, edited 1 time in total.
"All those thousands upon thousands of junk foods made for me on the various planets I explored make me wonder how I'm still alive."
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Commander Spleen
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Post by Commander Spleen »

:christmas
Last edited by Commander Spleen on Tue Aug 17, 2010 14:02, edited 1 time in total.
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Grimson
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Post by Grimson »

Say what?
"All those thousands upon thousands of junk foods made for me on the various planets I explored make me wonder how I'm still alive."
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Lumpytoast
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Post by Lumpytoast »

This mod is so incredible, I can't even think of a word to describe it.
The mechanics and puzzles are flawless. :drool
Mink
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Post by Mink »

Hey thanks, Lumpy, glad you liked it! I'm hoping to release an update (a la TKoK rerelease) sometime soonish (or at least before MPP2) that will make the world map, um, slightly more fun or at least less frustrating (no the enemies aren't going away completely). I was playing through again a short while ago and man that is hard.
Grimson wrote:So what's with the secret-foot-to-Keen-9 thing on page 2? HOW DO I DO EET?! Furious
Heheh, I can't believe this hoax lasted so long. :crazy
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Lumpytoast
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Post by Lumpytoast »

The map enemies are a hilarious addition to the game. I almost completely lost it (in a good way! :p ) when the first one smacked me clean off the map.
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The Keen Commander
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Post by The Keen Commander »

Ok, completely random question here, that has NOTHING to do with this at all, but why have :christmas and :old never been combined?

Also, just to keep this on subject, I loved this puzzle pack! It was fun and challenging, and actually I thought the bad guys on the world map was an inspired touch...something fresh, new, and exciting. I've beaten this level pack on hard and had a BLAST doing it!
I'd like to get a Futurama mod going. Here's what I've got so far:
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http://www.pckf.com/viewtopic.php?t=2152
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