Keen 9.5: The Eight Accumulators
heh best anti-cheat: use just a bit below the memory limits. as soon as that bit is added the game crashes. At least that's what I think is happening, I could be wrong though.
Anyway, I played through it, was really worth it, too. I enjoyed every bit of it. The difficulty level is perfect too. And pyramid of pain was the hardest, as the name suggested.
There are a few more sloppily typed message boxes (something like "dont") but I forgot exactly where they were. Also you should fix that coast line left to the small island.
Everything else was perfect, great job!
Anyway, I played through it, was really worth it, too. I enjoyed every bit of it. The difficulty level is perfect too. And pyramid of pain was the hardest, as the name suggested.
There are a few more sloppily typed message boxes (something like "dont") but I forgot exactly where they were. Also you should fix that coast line left to the small island.
Everything else was perfect, great job!
You crack me up little buddy!
-
- Kuliwho?
- Posts: 2167
- Joined: Fri Jan 20, 2012 7:02
- Location: Tied up in the Oracle Chamber's basement
- Contact:
Just couldn't keep myself away from this one. This afternoon I decided to fix up a lot of issues I found after not playing this for a little while.
Gnosticene Village is now a tad bit easier on easy, for a first level.
ALL levels have had had lifewater drop placement revised.
ALL levels have had point placement revised, with many points removed to free up level space.
A couple of levels have adjustments for floating platforms, secret areas, and floor has been placed underneith an incredibly annoying door in The Pyramid of Time.
That's basically it for now, but be ready for a couple of surprises in the near future!
Gnosticene Village is now a tad bit easier on easy, for a first level.
ALL levels have had had lifewater drop placement revised.
ALL levels have had point placement revised, with many points removed to free up level space.
A couple of levels have adjustments for floating platforms, secret areas, and floor has been placed underneith an incredibly annoying door in The Pyramid of Time.
That's basically it for now, but be ready for a couple of surprises in the near future!
- Syllypryde
- Vorticon Elite
- Posts: 1030
- Joined: Tue Jan 20, 2009 18:33
- Location: Michigan
- Contact:
So your link to the game in the introductory post is now updated?Bubbatom wrote:Just couldn't keep myself away from this one. This afternoon I decided to fix up a lot of issues I found after not playing this for a little while.
Gnosticene Village is now a tad bit easier on easy, for a first level.
ALL levels have had had lifewater drop placement revised.
ALL levels have had point placement revised, with many points removed to free up level space.
A couple of levels have adjustments for floating platforms, secret areas, and floor has been placed underneith an incredibly annoying door in The Pyramid of Time.
That's basically it for now, but be ready for a couple of surprises in the near future!
.niarb ym fo
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
Forgot to mention; if you stop and squish the Skypests, one of the members in their level gets stuck trying to walk off a platform edge: https://dl.dropbox.com/u/3940020/ck4patch_003.png I beleive it happens when he stops to think (and forgets to start again. right on the platform edge. You can't see it in the shot but he's stuck flipping back and forth. Here's a savegame, taken in the previous version of the game: https://dl.dropbox.com/u/3940020/SAVEGAM0.CK4
What you really need, not what you think you ought to want.
Yep.Syllypryde wrote: So your link to the game in the introductory post is now updated?
As for Mr Member's flipping, I'm pretty sure this can happen with any member near a platform edge, even without the skypest. I've seen this many times in both my mod and keen 4. My brother and I used to find it hilarious!
Either way, this patch makes it far less likely:
Code: Select all
#Thinking speed is 0
%patch $30E70 $0000W $0000W
What you really need, not what you think you ought to want.