You and I have had this debate before. We did agree that with people who abuse the in-level saving, extra lives are meaningless. But you must have forgotten that I (perhaps others as well) rarely use the saving feature, making extra lives worth something to us. Spleen has mentioned in the past about setting up Keen so the only time you score points, ammo and extra lives is when you complete the level. You lose those things if you die. If there was a way to patch the game in that manner, I would be all for it. I am sure sometime you and/or Lemm will figure out a way to do it.Levellass wrote:Then don't play it.
Frankly, does anyone actually run out of lives at all? Are 1UPs worth ANYTHING in Keen? What with save scumming and all I frankly dislike the entire lives system and I'm not alone. It's a relic of the arcade days and the 'insert coin to continue' there's no need for it.
Mr. Black set up his Keen 4 level pack so only one extra life is available for each level. That is one great example of making extra lives meaningful... again if you do not abuse the in-level saving.
But everyone plays differently. Playing my way can actually bring game overs.