Thanks!Snortimer wrote:Seems quite nice.
It froze when I tried to click on "previews" in the title screen (it went to the "previews" page but the content was all black and I couldn't escape it).
The previews are an example of something that is not fully implemented at the moment. I've thought that after a little while you should see the menu again, though?
Just like Commander Genius and DOSBox, the sound in Chocolate Keen comes off a dedicated sound card, an integrated audio chip or similar. This is a more cross-platform way of outputting sounds, even among PCs since many of them don't come with internal speakers these days, indeed.Snortimer wrote:Also, my sound seems to be coming from the speakers rather than directly from the computer. Is this because newer computers can no longer make those beeps? (or because I'm using Windows 7?)
All of that seems to nail it! Thanks!Dr. Kylstein wrote:In 200-line modes, two of the color signals are shut off so as not to interfere with CGA monitors. The mode set might map them to corresponding 6-bit colors for upward compatibility with high-res modes, but the extra data is lost on its way to the monitor. Custom colors in mods are only possible on VGA cards, and only through VGA-specific registers.
Edit: The 4th signal is redefined as "brightness" in keeping with the CGA standard. Also, dark yellow was hardwired to brown in CGA monitors, so any emulation of them (including VGA cards or EGA monitors using these modes) will show the same.
What this means is that the current behavior in Chocolate Keen1, where the "Secondary Green" bit is treated as "Intensity" and the other "Secondary" bits are ignored, won't be altered. The overscan color should be selected in a similar way, though (which isn't done in the current version).