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Terror from Outer Space

Posted: Mon Sep 16, 2013 10:03
by Dr.Colossus
Finally, after over a year of sweaty work it's time release!

It is only a beta version because I have not tested all levels to all possible eventualities. If someone should discover bugs, I would appreciate it if you post them in this thread.


Final version:

Posted: Mon Sep 16, 2013 11:28
by Benvolio
Good morning, good doctor. I am very excited to start playing this much-anticipated mod... the title screen looks amazing! First I must ask... are you a fan of The Troggs? :P

This is great stuff! You've really successfully brought the Keen2 theme/atmosphere into the Galaxy era! With some nice blues in the background to boot! I was bewildered at first by why you had some Vorticon elites as foes, but then I had a closer look at the 'The Game' section, which clarified that! I will continue playing... so far, level one is nice but ever so slightly more challenging than the traditionally linear no-brainer first levels. Or maybe I'm just unobservant.

Posted: Mon Sep 16, 2013 15:39
by Bernie
i tried a few levels of it so far (up to the level titled 'Trogg *something*') and its not bad :)

some enemies I found to be quite interesting. I like those floating things (that look like the creatures from Metroid) and you can shoot them down. i also like those pole guys. but then some enemies I didn't like too much, like the actual bouncing brains and the pogo enemies, just because it was too obvious to see which enemy they're patched from.

Also I think level 1 is way too hard (i was playing on medium setting). level 1 should really be a breeze, imo. another little complaint is that 'Trogg' level, with the crazy alien walls and decorations- its hard to see things. I almost ran into one of those brain guys cause I couldn't see him. (or if thats what your plan was, then well played).

also, i noticed the word 'chemistry' was misspelled on a level name.

ill post more complaints as I play further levels in the coming days or weeks. :p ;)

Posted: Mon Sep 16, 2013 17:41
by troublesomekeen
Here's a video of the 1st level!
Amazingness! I have no words!
Splendid, Dr.Colossus, simply splendid!

Posted: Mon Sep 16, 2013 18:01
by DoomJedi
This is impressive mod, no doubt. Well mapped, very challenging, art is good too. Good plot idea, though the plot itself is very non-Keenishly phrased and doesn't have the right flow and touch. Also for Keen to agree to be the Jedi of "Episode 1" to negotiate peace treaty - is a bit...non-Keenish, out of character to me.

Art is of a very good quality - I still like Bernie's art better, somehow the edge is missing, or Vorticon ship theme is just a bit boring as art theme. I think putting Keen3-style tables for their advanced ship tech is a bit out of character, I'd invent something more original, and more embedded into walls.
Loved the pipe and pipedrops idea and art, very cool. Love the pogo dude, very challenging enemies, harder than in original Keen.

The infested theme looks too vibrant to me, disorienting - and enemies are too embedded into it - it's hard to notice them. Adds to the challenge, but visually less clear.

I'm only on level 3. Very hard challenge.

Bernies's mod is a bit more professional, but this is sure VERY impressive. Less than a trailer was for me though.

Posted: Mon Sep 16, 2013 19:02
by Roobar
I'm enjoying this mod. Considering it's your first attempt at modding at all, very well done!

It's not that hard. And I like that there's plenty of guns, since some of the enemies are hard to shot. I didn't experience crashes and didn't find any major bugs. 5 levels beaten so far and my only complain is that there is no exit sign in Togg Pog.

Posted: Mon Sep 16, 2013 19:13
by szemi
I love this mod like I said.

I didn't find bugs either and I must say, the levels are enjoyable as well as the graphics. I love the point items, very creative. I also like the dashboard graphics, especially the yellow-white platform. "Phaelox" is a good planet name, I love it as well.

Well, like others say, your mod is very cool and enjoyable. :)

Posted: Mon Sep 16, 2013 19:15
by Dynamo
This is excellent! Liked every bit of it, especially the storyline, very original for a keen mod.

Mods like this are what is gonna keep the scene alive.

Posted: Mon Sep 16, 2013 20:00
by Hagel
Sauber ;)

That´s an awesome piece of work you did!

Posted: Mon Sep 16, 2013 20:44
by Eros
I saw the video that troublesomekeen posted, and I do agree that it is quite nice.

However, do you mind uploading a download link using dropbox or zip files?

WinRar is fiddly, and either of the two are more generic programs


Posted: Mon Sep 16, 2013 20:46
by cyber zero
Man, I'm loving this mod.
I loved the enemies, and it seems we had the same idea to make a enemy in a pogo :)
Great mod.

Posted: Mon Sep 16, 2013 21:53
by troublesomekeen
Eros wrote:However, do you mind uploading a download link using dropbox or zip files?
WinRar is fiddly, and either of the two are more generic programs
Is there a problem with compression or download? Here's a dropbox link to the exact same file: ... FOS_V1.rar
(Guys, it's been a blast so far. The busy summer is winding down and Keening is getting back on schedule. Hooray for 400 posts and here's to 4,000 more!)

Posted: Tue Sep 17, 2013 3:55
by Bernie
someone mentioned earlier before about there not being any bugs, and i agree. congrats on the lack of crashes and bugs.

Posted: Tue Sep 17, 2013 4:44
by Roobar
@troublesomekeen you didn't found the biggest secret in the first level...

Posted: Tue Sep 17, 2013 4:45
by Levellass
The -demo switch is a great demo release maker.

Will not look at this mod until much later, when I am in the proper mood to enjoy it.