xky1rooms: levels of XkyKeen1 remade as 1-screens
xky1rooms: levels of XkyKeen1 remade as 1-screens
Sup Here's something I started and practically finished in April, but didn't have the energy to put the finishing touches to it, until now... Here's a sort of art level pack for XkyKeen 1: I tried to squeeze each XkyKeen1 level into 20x13 space, that is, make all levels one-screen levels. Some results are pretty good, others take a more open mind.
Here are two examples:
is LEVEL01 of XkyKeen1: http://www.shikadi.net/keenwiki/File:Xk ... evel01.png
is LEVEL13 (and my favourite of this level pack): http://www.shikadi.net/keenwiki/File:Xk ... evel13.png
I hope you see even some resemblance...
But see for yourself, download here: xky1rooms.zip. Take a copy of XkyKeen1 and extract this zip and replace files, then run XkyKeen1 as you would when playing that mod.
Here are two examples:
is LEVEL01 of XkyKeen1: http://www.shikadi.net/keenwiki/File:Xk ... evel01.png
is LEVEL13 (and my favourite of this level pack): http://www.shikadi.net/keenwiki/File:Xk ... evel13.png
I hope you see even some resemblance...
But see for yourself, download here: xky1rooms.zip. Take a copy of XkyKeen1 and extract this zip and replace files, then run XkyKeen1 as you would when playing that mod.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
- StupidBunny
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What a fun idea! I enjoyed this, but then, I'm always a sucker for concept mods like these. Fun to play through a whole bunch of quick levels like these...not necessarily easy though, I ran out of ammo right before Mortimer told me I would. We should do this sort of thing with more mods, I think it would be a fun project.
- Paramultart
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Am I the only one who noticed that this mod is not beatable?
Two levels, one containing the last ship part, are not accessible from the world map.
Here are the two offending levels:
Other than that, the 16 levels that were accessible, that I beat, were delightfully fun. This is just the kind of level design that appeals to me; short but sweet, with the occasional challenge.
It felt very rewarding until the bug prevented me from beating it.
Two levels, one containing the last ship part, are not accessible from the world map.
Here are the two offending levels:
Other than that, the 16 levels that were accessible, that I beat, were delightfully fun. This is just the kind of level design that appeals to me; short but sweet, with the occasional challenge.
It felt very rewarding until the bug prevented me from beating it.
"Father Mabeuf was surveying his plants"
Thanks for the comments, everyone.
Paramultart: Nothing to do with me though. I didn't modify the world map and the collectiables are in the same levels (of course) as they were in the original levels. It's XkyKeen1's fault: sometimes you can't enter all levels.
Paramultart: Nothing to do with me though. I didn't modify the world map and the collectiables are in the same levels (of course) as they were in the original levels. It's XkyKeen1's fault: sometimes you can't enter all levels.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
Wow! Very creative and great idea! I recognize both levels in your screenshots, Keenrush, and I'm amazed that you were able to both capture the essence and form of the level design in a visually appealing way while still making not just a playable level, but one which looks legitimately interesting play I can't wait to try this!
- Paramultart
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It never occurred to me that someone might not have XkyKeen1 installed.
http://files.zapzot.net/mods/XkyKeen1.zip
http://files.zapzot.net/mods/XkyKeen1.zip
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
Your map level should be one screen too.Paramultart: Nothing to do with me though. I didn't modify the world map and the collectiables are in the same levels (of course) as they were in the original levels. It's XkyKeen1's fault: sometimes you can't enter all levels.
I for one managed to enter all the levels just fine.
What you really need, not what you think you ought to want.
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- Vortininja
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I think it'd be near impossible to faithfully recreate the levels while keeping the difficulty level. Sounds like a very interesting challenge for good levelmakers though.Benvolio wrote:Without doubt the best tribute ever made to anything ever. Very cartoonish and humerous for anyone who, like me, has played KeenX more than any other mod. And what better recipient of such a tribute? Apart from KR himself, perhaps. I would like to see someone do this for Smile.