Marta 1: Lunar Quest

Here is where to post about the latest Commander Keen fangame or modification you've finished, a new website you've made, or another Keen-related creation.
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MoffD
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Post by MoffD »

It's fun, except for the rabbits! :x
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DoomJedi
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Post by DoomJedi »

Shhhhhhhh.....we're hunting wabbits..... :)
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MoffD
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Post by MoffD »

Dang, somehow I completely forgot about my neural stunner :dopefish

Other thoughts:
Really like the cheese theme with all the mice etc... and the pogo replacement
DoomJedi wrote:Shhhhhhhh.....we're hunting wabbits..... :)
:mortlol
mortimermcmirestinks wrote: Now I wish MoffD wasn't allergic to me.
Levellass wrote:You're an evil man.
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troublesomekeen
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Post by troublesomekeen »

This means you guys have an operational Keen123 V2 Sloped Extended Multiple Tileset Deluxe Setup Edition Package now, right? :garg
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Commander Keen in... Canteloupe Quest!
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Levellass
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Post by Levellass »

It would be nice if so, the wiki could be updated.
What you really need, not what you think you ought to want.
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cyber zero
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Post by cyber zero »

I've just finished playing and it became my favorite vorticon mod alongside keen X.
I was excited for this mod since Marta was already my favorite mod character and I really liked her other two games, but this was definetly the best one. Can't wait for the sequel.
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DoomJedi
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Post by DoomJedi »

Best Keen 1 mod for me. The most inspiring anyway.
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Paramultart
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Post by Paramultart »

DoomJedi, thanks for your wonderful comments regarding the mod. VBB and I were very flattered, and he said that your favorable reaction was the best reward he could hope for as a modder.

Thanks to everyone who commented on "the purple cave level", Moonlantis. I worked pretty hard on it. I thought about making an entire spin-off mod based around the idea of this underground city on the moon. Could be a fun project, but probably won't happen unless someone else was interested in helping.

I'm still not sure what the extent of my involvement will be in Marta 2.
"Father Mabeuf was surveying his plants"
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DoomJedi
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Post by DoomJedi »

Paramultart wrote:DoomJedi, thanks for your wonderful comments regarding the mod.
you're welcome :)
Thanks to everyone who commented on "the purple cave level", Moonlantis.
Cool name :)
Still try to pass it...very hard level. Last attempt was yesterday.
I can't stop playing this mod.
Could be a fun project, but probably won't happen unless someone else was interested in helping.
What kind of help you need?
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Levellass
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Post by Levellass »

Thanks to everyone who commented on "the purple cave level", Moonlantis. I worked pretty hard on it. I thought about making an entire spin-off mod based around the idea of this underground city on the moon. Could be a fun project, but probably won't happen unless someone else was interested in helping.
Helping how? 'cause that was an awesome tileset.
What you really need, not what you think you ought to want.
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Nospike
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Post by Nospike »

Just started playing this mod, I suspect I'm about halfway through.
I loved the music. Obviously Para's job and it shows. It's subtle but not too much, consistent but not repetitive.
The level design is very solid and fun. I haven't had much trouble with any particular level so far, though the insane movement-heavy (secret?) level had me raging a couple times, especially at the end. There is a lot to explore and the secret passageways always have me excited. Found a number of easter eggs. While they could have been hidden better, I liked it all. The graphics were consistent with the rest of the game, which is always a plus.
I kinda wish the enemies were altered a bit more, then again most of the mods I've played were rather patch-heavy. Graphic-wise, the sprites are original and very well drawn, far better than anything I could do. (duh)

Overall, this is a very enjoyable mod with a great atmosphere and smooth gameplay that keeps you on your toes, yet the difficulty is perfect. And tons of cool secrets.
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Paramultart
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Post by Paramultart »

Nospike wrote:I loved the music. Obviously Para's job and it shows. It's subtle but not too much, consistent but not repetitive.
I didn't do all the tracks. Read endtext.ck1 to see who did which .IMF. Thanks, though.
Overall, this is a very enjoyable mod with a great atmosphere and smooth gameplay that keeps you on your toes, yet the difficulty is perfect. And tons of cool secrets.
Thanks.
"Father Mabeuf was surveying his plants"
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KeenRush
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Post by KeenRush »

Finally got around completing the mod. I've meant to do that for a while. There's a great deal of cool ideas and details in this mod, like the bunny armor suits for example, the level design is very enjoyable and balanced, the graphics perfectly old-school and pretty good too, and so on. Everything I have to say has been said already and more eloquently. I'll play this again in the future for sure.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
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Paramultart
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Post by Paramultart »

I wish more people found the super secret underground area of my purple cave.
"Father Mabeuf was surveying his plants"
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MoffD
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Post by MoffD »

Paramultart wrote:I wish more people found the super secret underground area of my purple cave.
Paramultart wrote:found the super secret underground area
Paramultart wrote:super secret
:dopekeen
mortimermcmirestinks wrote: Now I wish MoffD wasn't allergic to me.
Levellass wrote:You're an evil man.
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