Keen 10: Mirror Menace- Final release
Keen 10: Mirror Menace- Final release
You've had a taste of this mod in the beta release, but now after much (sort of) hard work it is finally here, Keen 10: Mirror Menace in all its complete glory!
While not entirely bug free most issues have been reduced down to occasional annoyances instead of computer-crashing cascades. Get the Platinum Absolute Final Release here: https://dl.dropboxusercontent.com/u/394 ... 0Final.zip
*Sits back and awaits torrent of bug reports*
So what do you get for your expenditure of $0.00? Well...
* Totally revamped levels
* Several new levels
*Several hidden levels
*New music and sounds
*Several new enemies
*Brilliant new graphics utilizing a full 63% of the available space!
*A nearly bug free help section!
*A boss fight you'll need all your keening skills to beat!
So what are you waiting for? Give it a whirl and enjoy the first mod of the year! (Unless I missed something.)
While not entirely bug free most issues have been reduced down to occasional annoyances instead of computer-crashing cascades. Get the Platinum Absolute Final Release here: https://dl.dropboxusercontent.com/u/394 ... 0Final.zip
*Sits back and awaits torrent of bug reports*
So what do you get for your expenditure of $0.00? Well...
* Totally revamped levels
* Several new levels
*Several hidden levels
*New music and sounds
*Several new enemies
*Brilliant new graphics utilizing a full 63% of the available space!
*A nearly bug free help section!
*A boss fight you'll need all your keening skills to beat!
So what are you waiting for? Give it a whirl and enjoy the first mod of the year! (Unless I missed something.)
What you really need, not what you think you ought to want.
Hai I cilck on link to get camandor ken miror menese and i no can open file?
what a zip... my mac dont liek flies can u git me fix
In other terms, I like all the reversed enemies and that music good job so far guys
what a zip... my mac dont liek flies can u git me fix
In other terms, I like all the reversed enemies and that music good job so far guys
mortimermcmirestinks wrote: Now I wish MoffD wasn't allergic to me.
Levellass wrote:You're an evil man.
After releasing Keen 10 final we'll be back to Keen Meets the Meats. Then we jump into Keen 11.
EDIT: Since KEEN6.EXE has been included, I deleted it(as it's not free to distribute), so you'll need a copy of KEEN6.EXE to play.
So here you go, without the exe file:
https://www.dropbox.com/s/fufl67tmhutwb ... 0Final.zip
EDIT: Since KEEN6.EXE has been included, I deleted it(as it's not free to distribute), so you'll need a copy of KEEN6.EXE to play.
So here you go, without the exe file:
https://www.dropbox.com/s/fufl67tmhutwb ... 0Final.zip
Yeah, piece of cake!
This is why I told you to alert me to anything I missed, don't assume I'm good enough to figure that sort of stuff out.
The download (My one at least) has been updated to fix these two bugs. Good spotting guys. Let's see if less than 10 updates are needed for this particular mod.
The download (My one at least) has been updated to fix these two bugs. Good spotting guys. Let's see if less than 10 updates are needed for this particular mod.
What you really need, not what you think you ought to want.
Naw, man.SupKeen wrote:
This place is cool! Swingin'!
Cosmo II: HUMANIZED!!! Progress:
Graphics: 15% Complete
Story: 100% Complete
Music: 5% Complete
Programming Modifications: 5% Complete (FINALLY! SOME PROGRESS!)
http://www.tsqproductions.com
Graphics: 15% Complete
Story: 100% Complete
Music: 5% Complete
Programming Modifications: 5% Complete (FINALLY! SOME PROGRESS!)
http://www.tsqproductions.com
Actually that one was kinda intentional, I just forgot to remove it. The ring bug is also unavoidable if you want the rings to work at all. Such is the limitations of Keen Galaxy tile properties.
But fixed the pole tile bug, thanks for that.
But fixed the pole tile bug, thanks for that.
What you really need, not what you think you ought to want.
- Paramultart
- VBB's Partner in Crime
- Posts: 3004
- Joined: Mon Jul 26, 2010 8:36
Major bug. The game crashed after I beat the Pyramid level and tried to enter the teleport. It might be that it teleports me out of the map...
And one wrong pole flag carrier tile at a space station level.
So far I find this mod really improved, but hard. It really looks more polished and complete. Unfortunately, I don't find the music suitable at all.
And one wrong pole flag carrier tile at a space station level.
So far I find this mod really improved, but hard. It really looks more polished and complete. Unfortunately, I don't find the music suitable at all.
Rats! That's an interesting bug and I have no idea why it happens. It does seem to try and teleport you off the map.
*Investigates*
CONGRATULATIONS! You've found a whole new type of bug in the Keen code! Any infoplane values of $xxyy will be corrupted when level yy is completed! This is the second time I've managed to create a bug by sheer stupid coincidence and stumbling on a weakness in the code.
Bug has been squashed, but that was a brilliant find! It limits how Keen 6, and possibly Keen 5 maps can be built.
*Investigates*
CONGRATULATIONS! You've found a whole new type of bug in the Keen code! Any infoplane values of $xxyy will be corrupted when level yy is completed! This is the second time I've managed to create a bug by sheer stupid coincidence and stumbling on a weakness in the code.
Bug has been squashed, but that was a brilliant find! It limits how Keen 6, and possibly Keen 5 maps can be built.
No idea, I didn't add any door graphics, or many other graphics really.Paramultart wrote:Are those the doors I drew for WIE? Lol.
What you really need, not what you think you ought to want.
- Dr.Colossus
- Vortininja
- Posts: 89
- Joined: Thu Aug 02, 2012 20:47
- Location: Germany