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Posted: Thu Aug 11, 2016 10:41
by Nisaba
Abiathar gives compressed gribberish like this:
Image

KeenGraph wrote:Could not find required data in executable. It may still be compressed, or be the wrong version or be corrupt.

thx

Posted: Fri Aug 12, 2016 1:34
by Fleexy
On the Graphics Files tab, uncheck This game uses compressed graphics. It looks like Levellass removed the EGA decompression step from the game, probably to make room for patches?

Posted: Fri Aug 12, 2016 6:11
by Nisaba
so now that problem one is solved, there is only another solution needed to tell KennGraph how to handle files with removed compression...

Posted: Sat Aug 13, 2016 7:30
by Levellass
Abiathar can output a 'nul.dict' file; simply rename this EGADICT.CK4 and run Keengraph.

Re: OaKeen- the modlet that will be ignored.

Posted: Tue Nov 14, 2017 13:41
by Nisaba
I'm starving for an update!
please share/upload your three finished levels I have dreamed of last night.


anyways, here is a menu background contribution for this mod. (I'm too stupid to import it myself. oddly enough some graphics are out of place, and are only gribberish. so I'm waiting patiently for the next update) :
Image

Re: OaKeen- the modlet that will be ignored.

Posted: Tue Nov 21, 2017 8:34
by Levellass
You think that's bad? I encrypted my last release's graphics and levels. None can extract them, NONE.


This is actually mostly done, around 70 or so levels. But my unemployment has pretty much frozen all my projects.

*Cries for mods that may never be*

Re: OaKeen- the modlet that will be ignored.

Posted: Tue Nov 21, 2017 9:35
by Nisaba
na, forget about the remaining 67 levels. just give me the three lethal kubed designed levels of my dreams, will ya?!

well, the accessible download version just uses the standard K4 menu screen, doesn't it? compared to the mods freshness this looks rather plain. take mine, take mine, take mine! space, the final frontier, ending the deadly dullness...

BTW... I did extract the games graphics... wasn't too hard really... but re-import them gave rather strange results.


ps.: life has the tendency to interrupt from keening.

Re: OaKeen- the modlet that will be ignored.

Posted: Fri Nov 24, 2017 5:20
by Levellass
Nisaba... are you ok? I didn't understand any of that at all. What time of night did you post that?

Re: OaKeen- the modlet that will be ignored.

Posted: Fri Nov 24, 2017 7:36
by Nisaba

Re: OaKeen- the modlet that will be ignored.

Posted: Sun Jan 07, 2018 10:39
by Nisaba
Will there be an updated version before KeenDay? can't wait to see the next chapter! Cause this is absolutly my favourite worldmap mod.