Here is where to post about the latest Commander Keen fangame or modification you've finished, a new website you've made, or another Keen-related creation.
No Problem with Commander Genius. Unfortunately there are other issues that hinder the gameplay a bit. I can add some python scripts to fix all the issues but I don't want to do that lonley. Too bad it depends on Keen 5... Keen 4 would make this a free to get game...
Levellass wrote: ↑Sat Apr 29, 2017 11:29
Curious, the teleporters are trying to place an uncached tile. It's not hard to track WHAT tile is being placed, that should elp with fixing.
This project is technically finished. But if anyone send me bugs I will fix fix them (if I can). I tried to fix the teleporter bug but I couldn't figure out what is wrong.
I just wanted you to know that this is still the most beautiful mod I've ever played!
while working on mine, I always take look at your level sheets and tilesets! your work is a great inspiration and motivation for me!
Nisaba wrote: ↑Sat Sep 09, 2017 13:34
I just wanted you to know that this is still the most beautiful mod I've ever played!
while working on mine, I always take look at your level sheets and tilesets! your work is a great inspiration and motivation for me!
At the request of SupKeen, I think I found a fix to the teleporter bug. You just need to add this to your patchfile. The "$0A8f" is determined by the location of the teleporter tile in the tileset, and this needs to be manually set via a patch. I had the same thing happen while making The Alphamatic. When testing, the garbage tile no longer appears to show up once you teleport.