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Posted: Fri May 27, 2016 10:21
by Levellass
So are these original compositions? If so and they're not being used I'd be interested in them. I have some music slots to fill on a friend's project.

Posted: Fri May 27, 2016 15:33
by UberTri
This mod is really exciting. Bringing back the nostalgia of the first trilogy to the galaxy engine is something I've been waiting for since the unofficial TUIT. I can't imagine what keen 2 and 3 would look like once the keen 1 remake is officially done and all the bugs are sorted out. :)

Posted: Sat May 28, 2016 2:04
by BlueGasMask
Levellass wrote:So are these original compositions? If so and they're not being used I'd be interested in them. I have some music slots to fill on a friend's project.
They are! Whether they're in use or not is up to Dr Colossus but you'd be more than welcome to snag them yourself.

Posted: Sun May 29, 2016 4:50
by Levellass
Nifty, things are a bit hectic here and I need a song or two for a... randomish project.

Posted: Tue May 31, 2016 22:07
by BlueGasMask
Levellass wrote:Nifty, things are a bit hectic here and I need a song or two for a... randomish project.
If you need any specific tracks feel free to ask for some specs and I'll gladly do my best to work to that. All of my work is licensed CC3!

Posted: Wed Jun 01, 2016 9:06
by Levellass
Oh I don't want to raise a fuss. I've pestered too many people already. It's not that important a thing, just an impromptu construction with LL and some other folks.

Posted: Wed Jun 01, 2016 23:50
by BlueGasMask
Levellass wrote:Oh I don't want to raise a fuss. I've pestered too many people already. It's not that important a thing, just an impromptu construction with LL and some other folks.
Not a fuss or pest at all, it legitimately makes me really happy to be doing compositions here again.

Posted: Thu Aug 18, 2016 11:41
by Nisaba
I was wondering about Keens strange behaviour in the promoted demo. So I took a look inside your patchfile and realized something...

Code: Select all

# Demo
#List length
%patch $3C05 $03

#Main menu actions list
%patch $3CB3 $0442W #3C12: Terminator sequence and title screen
%patch $3CB5 $0466W #3C36: Star wars story
%patch $3CB7 $047BW #3C4B: High score demo 
If you were about to only use those shown three demo actions you have to change the first patch value to $02. But if instead you wanted to implement a further demo you might need to rerecord it cause Keen instantly runs into a wall.
  • Image

Re: Marooned on Mars - Galaxy Mod

Posted: Mon Mar 27, 2017 18:13
by Dr.Colossus
Update time:
MOMGalaxy1.5

- 3 new tracks from Blue Gas Mask
- Freezed Keen doesn't make the dying sound
- new Vorticon sprites made by Zilem

Re: Marooned on Mars - Galaxy Mod

Posted: Mon Mar 27, 2017 21:41
by Suppawer
Great!
Thanks!!

Re: Marooned on Mars - Galaxy Mod

Posted: Tue Mar 28, 2017 9:31
by Nisaba
funky and fresh! these remixes sound delicious. thanks for that!

Re: Marooned on Mars - Galaxy Mod

Posted: Tue Mar 28, 2017 10:38
by Bubzrulz
really enjoying this mod

Re: Marooned on Mars - Galaxy Mod

Posted: Wed Mar 29, 2017 16:25
by Zilem
Neat! Image

But it seems like i completely forgot all about this Bitmap: 5BMP0037.BMP... Sorry />.<;

Re: Marooned on Mars - Galaxy Mod

Posted: Sat Apr 08, 2017 7:54
by Dr.Colossus
Update: MOMGalaxy1.6

Nisaba was so kind to change some contents:
- In game demos: Keen doesn't walk against the wall anymore.
- Intro space suit leaves the screen
- StarWarsText: Ice is now white
- Yorp is now 5 seconds stunned. Like in the original game.
- Fixed the color scheme of the Mars explosion

Re: Marooned on Mars - Galaxy Mod

Posted: Tue Apr 11, 2017 19:13
by NewKeen
Great!!. Thanks!

I have a little request. About this:

Image

If I reuse them, look like this:

Image