Keen 1, 2, 3 Bug Fix Versions
Posted: Sat Oct 15, 2016 14:25
After much work, I am releasing bug fix versions of all 3 Invasion of the Vorticons games.
Keen 1:
http://www.mediafire.com/file/quqaumc5k ... BugFix.zip
Keen 2:
http://www.mediafire.com/file/qtx417gpo ... BugFix.zip
Keen 3:
http://www.mediafire.com/file/5e0era6bz ... gFixV5.zip
--- Summary of Changes ---
NOTE: Screenshots and detailed list of changes are included in the Zip files.
Keen 1:
-Level 14: Made inaccessible points accessible.
-Level 15: Made it so that the Green and Yellow Keycards are not useless.
-Level 16: Made it so that it is impossible to leave the level without collecting the Everclear.
-Jump Through Roof issue is now fixed.
Keen 2:
-Level 13: Added a Blue Door and Keycard so that it is impossible to beat the level without saving the city.
NOTE: It is still possible with cheating, but in that case...
-Level 14: Made it so that it is impossible for scrubs to push Keen through the security doors.
-Level 15: Minor tile fixes.
-Level 16: Made it so that the Red Keycard is not useless.
-World Map: Switched two levels so that they are now where they should be on the world map.
-Jump Through Roof issue is now fixed.
Keen 3:
-Every level (except 2, 11, and 16) has been modified in some way.
-World Map: The secret level is now displayed as a mountain because I think that represents the level better.
NOTE: Just don't copy 'Level80.ck3' if you don't want this change.
-Jump Through Roof issue is now fixed.
-Blue Aura around Blue Keycard in Status Menu is now fixed.
-Spelling error on an originally unused tile is now fixed.
-Points issue is now fixed through a patchfile.
NOTE: I forgot to add this to Version 3 of the fix.
Alternate Level Versions:
Keen 2
-More difficult versions of Level 16 are included (I would have made this the main version, except that Level 16 is a mandatory level required to beat the game).
Keen 3
-Easier versions of Level 4 and Level 9 are included (the more difficult versions are used as the main versions because both of these levels are optional).
-An Easier version of Level 15 is included (the more difficult version is used as the main version because now the level feels like a level, and it feels fully polished).
FINAL NOTE:
Every level has been thoroughly tested, and is confirmed to still be beatable. I have beaten all modified levels (except the Caves of Oblivion and Cape Canavorta) with all items obtained.
Keen 1:
http://www.mediafire.com/file/quqaumc5k ... BugFix.zip
Keen 2:
http://www.mediafire.com/file/qtx417gpo ... BugFix.zip
Keen 3:
http://www.mediafire.com/file/5e0era6bz ... gFixV5.zip
--- Summary of Changes ---
NOTE: Screenshots and detailed list of changes are included in the Zip files.
Keen 1:
-Level 14: Made inaccessible points accessible.
-Level 15: Made it so that the Green and Yellow Keycards are not useless.
-Level 16: Made it so that it is impossible to leave the level without collecting the Everclear.
-Jump Through Roof issue is now fixed.
Keen 2:
-Level 13: Added a Blue Door and Keycard so that it is impossible to beat the level without saving the city.
NOTE: It is still possible with cheating, but in that case...
-Level 14: Made it so that it is impossible for scrubs to push Keen through the security doors.
-Level 15: Minor tile fixes.
-Level 16: Made it so that the Red Keycard is not useless.
-World Map: Switched two levels so that they are now where they should be on the world map.
-Jump Through Roof issue is now fixed.
Keen 3:
-Every level (except 2, 11, and 16) has been modified in some way.
-World Map: The secret level is now displayed as a mountain because I think that represents the level better.
NOTE: Just don't copy 'Level80.ck3' if you don't want this change.
-Jump Through Roof issue is now fixed.
-Blue Aura around Blue Keycard in Status Menu is now fixed.
-Spelling error on an originally unused tile is now fixed.
-Points issue is now fixed through a patchfile.
NOTE: I forgot to add this to Version 3 of the fix.
Alternate Level Versions:
Keen 2
-More difficult versions of Level 16 are included (I would have made this the main version, except that Level 16 is a mandatory level required to beat the game).
Keen 3
-Easier versions of Level 4 and Level 9 are included (the more difficult versions are used as the main versions because both of these levels are optional).
-An Easier version of Level 15 is included (the more difficult version is used as the main version because now the level feels like a level, and it feels fully polished).
FINAL NOTE:
Every level has been thoroughly tested, and is confirmed to still be beatable. I have beaten all modified levels (except the Caves of Oblivion and Cape Canavorta) with all items obtained.