Space Evaders
Space Evaders
Happy Keen day everyone from the country that sees it first! This year a little something for everyone built in a 24-hour period last Saturday. There's an annoying movement bug, but otherwise it came out quite well. A space-invaders style Keen 4 mod. It features:
* 99 levels (All the same setup, but differing backgrounds)
* The smallest EGAGRAPH of any Keen 4 mod
* The most compressed levels, a special modification of Abithar being used to squash 67Kb of level into 10Kb of file.
* The most cheats, using a new setup I've put in several mod projects (All unreleased for now, but coming soon...)
* Patching madness
Get it here and give it a whirl: https://dl.dropboxusercontent.com/u/3940020/KEENEV.zip Games are short, but I find it entertaining enough. Hard mode can be a real sod. Enjoy!
* 99 levels (All the same setup, but differing backgrounds)
* The smallest EGAGRAPH of any Keen 4 mod
* The most compressed levels, a special modification of Abithar being used to squash 67Kb of level into 10Kb of file.
* The most cheats, using a new setup I've put in several mod projects (All unreleased for now, but coming soon...)
* Patching madness
Get it here and give it a whirl: https://dl.dropboxusercontent.com/u/3940020/KEENEV.zip Games are short, but I find it entertaining enough. Hard mode can be a real sod. Enjoy!
What you really need, not what you think you ought to want.
- troublesomekeen
- Vorticon Elite
- Posts: 1245
- Joined: Fri Feb 03, 2012 8:01
- Location: Three-Tooth Lake
- Contact:
Re: Space Evaders
Happy Keen Day! Happy 5001st post! Happy gaming!
This is neat. On to Hard mode!
This is neat. On to Hard mode!
Commander Keen in... Canteloupe Quest!
Re: Space Evaders
Happy Keen Day! I gave it a couple tries (one on Normal, and the other on Hard), and I thought it was quite fun. I'm impressed by how you managed to change a platformer game into a simple shooter game and the fact that it was made in under 24 hours. The cheats were really fun to play around with.
Quillax Ship - Where you can download all of my cool, keen mods and super-marvelous fangames!
Re: Space Evaders
Suburb Shenanigans! Keen day came early!
Re: Space Evaders
reminds of me of Invasion of the Space bats of Doom.
and that ending!, i though dosbox was going to crash XD
and that ending!, i though dosbox was going to crash XD
The Difference Between a Mod and Fan art?, a Fan art is a Concept and a Mod is that Concept put into life.
- keenmaster486
- Vorticon Elite
- Posts: 542
- Joined: Sun Mar 20, 2016 18:29
- Location: Tranquility Base
- Contact:
Re: Space Evaders
Hahahaha this is great!!
I love the ending
I love the ending
I flermmed the plootash just like you asked.
Re: Space Evaders
After a brief suggestion I have amended the patchfile so that the ending is not so sudden. (All the enemies will be destroyed before the ending plays.)
Did anyone notice all the awesome backgrounds I made? In theory you'll need to play more than a dozen games before you see the same one twice. (Same one, same color that is.)
Did anyone notice all the awesome backgrounds I made? In theory you'll need to play more than a dozen games before you see the same one twice. (Same one, same color that is.)
What you really need, not what you think you ought to want.
Re: Space Evaders
I've always thought Keen was playing Paddle War on his Computer Wrist when returning from his latest adventures. I wasn't aware that he was involved in such a space combat. what a star wars.
yikes! F10+Q
I played all levels. ALL of them. all 99!
it's a whole lot of fun messing around with the cheat codes. these aren't just an extra but a vital part of the gameplay.
but I can't manage to extract all the goodies yet. again some heavy patching I assume.
chapeau!
yikes! F10+Q
I played all levels. ALL of them. all 99!
it's a whole lot of fun messing around with the cheat codes. these aren't just an extra but a vital part of the gameplay.
but I can't manage to extract all the goodies yet. again some heavy patching I assume.
chapeau!
out now (link) :
- Commander Spleen
- Lord of the Foobs
- Posts: 2384
- Joined: Wed Oct 31, 2007 22:54
- Location: Border Village
- Contact:
Re: Space Evaders
Pretty sure I saw the same background with a diagonal teardrop galaxy several times out of a bit more than several... maybe there are subtle colour changes I didn't notice?
Is there meant to a whole ship visible at the bottom or be just a white crescenty thing with a blue semicircle? Seems like a small BWB could have fit down there pretty easily but patching limitations are also a likely scenario.
Anyway, pretty neat. I like the cascading insectsplosions when one gets shot while close to a group of others. I don't like the typos but I'll deal with it I guess. The ending was sufficiently amusing.
A Keen shoot-em-up was always quite an appealing concept to me. I can't help but wonder what this could be turned into in the future, whether by one of us or a future generation of post-human Keeners.
Also, go here to play it within a web browser: http://jimage.org/keen/playmod/keenev.html
Is there meant to a whole ship visible at the bottom or be just a white crescenty thing with a blue semicircle? Seems like a small BWB could have fit down there pretty easily but patching limitations are also a likely scenario.
Anyway, pretty neat. I like the cascading insectsplosions when one gets shot while close to a group of others. I don't like the typos but I'll deal with it I guess. The ending was sufficiently amusing.
A Keen shoot-em-up was always quite an appealing concept to me. I can't help but wonder what this could be turned into in the future, whether by one of us or a future generation of post-human Keeners.
Also, go here to play it within a web browser: http://jimage.org/keen/playmod/keenev.html
Re: Space Evaders
Looks neat, even though i'm not the biggest fan of these kinds of games. I can't even imagine what was patched and how to make something like this.
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
Re: Space Evaders
Interesting idea! I haven't had time to play it yet, but I certainly will; it looks neat! I am curious: what exactly did you do to get the levels so small? Just eyeballing the GAMEMAPS file contents, it looks unlike any other maps file I've ever seen.
Re: Space Evaders
The levels have a lot of repetition in their structure, that is they all play identically, only the backgrounds really change. Because of this I built a program that eliminates duplicate planes from a GAMEMAPS file. As such the map file contains 1 sprite plane, 9 foreground images and 9 background tints.
Backgrounds are reused with different color tints. I was going for 99 different backgrounds but ran out of time. This is also the reason for the typos and the fact that only the nose of Keen's ship is visible. Given 48 hours things might have been different.Commander Spleen wrote: ↑Tue Mar 14, 2017 9:39 Pretty sure I saw the same background with a diagonal teardrop galaxy several times out of a bit more than several... maybe there are subtle colour changes I didn't notice?
Is there meant to a whole ship visible at the bottom or be just a white crescenty thing with a blue semicircle? Seems like a small BWB could have fit down there pretty easily but patching limitations are also a likely scenario.
Anyway, pretty neat. I like the cascading insectsplosions when one gets shot while close to a group of others. I don't like the typos but I'll deal with it I guess. The ending was sufficiently amusing.
I like my cheat selection, I rebuilt the entire cheat code just for laughs.Nisaba wrote: ↑Tue Mar 14, 2017 9:32 yikes! F10+Q
I played all levels. ALL of them. all 99!
it's a whole lot of fun messing around with the cheat codes. these aren't just an extra but a vital part of the gameplay.
but I can't manage to extract all the goodies yet. again some heavy patching I assume.
chapeau!
The patching is actually rather simple, involving Keen and the Dart guns. I could actually lead you through it in about 10 minutes.
What you really need, not what you think you ought to want.