Thanks, all. The name of the mod refers to what's in the story and
should be a sort of joke - the levels, despite it being by me, are not agony at all, after all! (Or that's what I was intending so obsessively all these months, to make levels that are no more difficult than, say, those in XkyKeen2.
@Benvolio: Try to relax, there is no reason to be on edge.
@Roobar: Really? Maybe the topic is just that timely that it affects us both... (And I did not forget infinite lives, I never meant to put it there. The mod is completely without patching - other than for text.)
@Xky: I've come to my senses about the blind falls and agree - and I have to say that in this case you're slightly confused!

There should be no blind falls there. If you stay close to the wall from wherever direction you drop (the chasm in the beginning of the level) you won't fall into hazards. The blind falls in this mod should all be non-lethal; you might need to drop but there is nothing to kill you upon landing. The only blind drops to death are - or so I intended - so obvious that one doesn't go there: the bottom of the level in some places, areas which look menacing and where no platforms lead. I hope you - whose influence in modding is greatest to me - will play further, and if not, at least skim through on god mode!! The idea that you or others won't see all that stuff kills me, I spent so much time on these levels and graphics and things, and if you stop at four levels there is so so so much unseen!!

The best levels, ideas, designs, graphcs - they all come later on!