Short Circuit Oracle (My Keen Galaxy modding debut!!)

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gerstrong
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Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

Post by gerstrong » Sun Jun 17, 2018 6:49

Hey @55Aavenue,

great work! I tested this on Commander Genius and it plays very cool:

https://youtu.be/F-uTLe8P3do

I also tried to use alternative characters and again:

https://youtu.be/lUwr1si0_Xk

Spot is very cute in these levels. In the video I suck playing the game because my gamepad is broken, had to use Keyboard... :-D

I love your level tunes! To be honest I like them more than the originals. The first levels music of the originals never sounded that good in my ears. But music is mostly personal. Here I really feel emerged into the stages, very fresh.

Also the levels feel fresh. Going to the roof of the houses, why not?

Good work Sir, you have some talent in Music and Design.

I would like to put this mod into our store. Is that okay for you? Also would you like to beef it up with some of our tiles which uses more colours to give it a look more like Keen4Plus?

What do you think?
Having fun developing stuff...

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Roobar
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Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

Post by Roobar » Sun Jun 17, 2018 11:36

Ah yes. I want to mention as well that walking on the roofs is a pretty neat and well executed idea.

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55Aavenue
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Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

Post by 55Aavenue » Mon Jun 18, 2018 23:00

gerstrong wrote:
Sun Jun 17, 2018 6:49
I would like to put this mod into our store. Is that okay for you?
Sure you can add it to CG. Thanks for your comments!

I updated the download link to version 1.3. Zilem tweaked my Lindsey and Ambassador portraits, and I think they look a lot better so I wanted to implement them. (thanks Zilem!) Also fixed up a few other things (the version history section in the readme outlines all the changes if anyone is curious), nothing major, just fixes a few minor things here and there. Also, it seems I had spelled "technician" wrong literally every single time in the game the word was used...

gerstrong
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Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

Post by gerstrong » Tue Jun 19, 2018 4:53

Okay, I will include that one in our store for the upcoming CG releases. Thanks again!
Having fun developing stuff...

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Nisaba
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Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

Post by Nisaba » Wed Jun 20, 2018 19:37

I actually had some spare time and was able to test a couple of levels. and man! I love your soundtrack. my favourite tune so far is the song you can hear in the mountain section. very nice done! I just wish you've replaced all original track with your own compositions. they are great.

your enemy placement is well done. in a couple of sections you gave me a hard time reaching the beloved point items. speaking of which: the new items and graphics are neat! I like those little surprises and easter eggs hidden here and there. very entertaining. especially the new arrangement of well known graphics like the pink mountain range for eg.

looking at the size of your levels I was just wondering: how long have you been working on the whole pack! as I'm working on several projects I know how much work all that is. and as I understand it, you've done things all on your own, didn't ya?! astonishing modding debut!

of course with the eyes of a mod developer I've sensed a couple of bugs, but nothing too fancy:
  • Miragia isn't animating. dunno if this is intended. if not, make sure to check out the bottom part of the Keen4 map. those tiles need to be added to fix this.
    Image
  • in rare cases one can finish a level cause of the so called "Bounder Pole Door Glitch" similar to the Lil Ampton Door Glitch: The player needs to reside Keen on the pole, near the Bounder, but somewhat into the floor. Eventually the Bounder is expected to push the player down. Afterwards Keen must not touch any pole but go through that door, which then exists the level. here is a video recording showing this glitch in action: https://vimeo.com/276105561
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

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55Aavenue
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Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

Post by 55Aavenue » Thu Jun 21, 2018 1:36

Thanks for checking it out Nisaba! Glad you got a chance to play it!
Nisaba wrote:
Wed Jun 20, 2018 19:37
my favourite tune so far is the song you can hear in the mountain section. very nice done! I just wish you've replaced all original track with your own compositions. they are great.
Thanks! Ya that song plays in 2 of the mountain levels seems to be everyone's favourite, and I agree, I think its probably my favourite too. I think it was the last one I made so I was getting a better grasp of what translates well to IMF by that point. For my next project I definitely will be replacing all of the songs.
Nisaba wrote:
Wed Jun 20, 2018 19:37
looking at the size of your levels I was just wondering: how long have you been working on the whole pack! as I'm working on several projects I know how much work all that is. and as I understand it, you've done things all on your own, didn't ya?! astonishing modding debut!
Yes, I did make this all on my own. Galaxy modding sure is a lot of work indeed! I started this project at the beginning of January, so it took me 6 months.
Nisaba wrote:
Wed Jun 20, 2018 19:37
Miragia isn't animating. dunno if this is intended. if not, make sure to check out the bottom part of the Keen4 map. those tiles need to be added to fix this.
Ya this is intended. I used the space in the foreground tile set where the vanishing Miragia tiles are for some of the other graphics that I added. I didn't even use the miragia sprite. I didn't want it to animate anyway because my level isn't really supposed to be a mirage themed level so much (there aren't very many vanishing platforms in it) Its just supposed to be a cool building in the desert, mostly made of glass. A cool place for the Shadowlands inhabitants to hang out, hence the name Sunset Nightclub lol.
Nisaba wrote:
Wed Jun 20, 2018 19:37
in rare cases one can finish a level cause of the so called "Bounder Pole Door Glitch" similar to the Lil Ampton Door Glitch: The player needs to reside Keen on the pole, near the Bounder, but somewhat into the floor. Eventually the Bounder is expected to push the player down. Afterwards Keen must not touch any pole but go through that door, which then exists the level. here is a video recording showing this glitch in action: https://vimeo.com/276105561
Ah interesting, I was not aware of this Keen 4 bug.

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Nisaba
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Re: Short Circuit Oracle (My Keen Galaxy modding debut!!)

Post by Nisaba » Fri Jun 22, 2018 7:21

oh man, you've just noticed that you came up with an explanation on how to reach the underground life-giving Raindrops pool (Lifewater Oasis). I had a quite similar idea for one of my Foray in the Forest level maps as well... well... well, well... Kudos to you!
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

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