KeenGraph

Here is where to post about the latest Commander Keen fangame or modification you've finished, a new website you've made, or another Keen-related creation.
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Levellass
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KeenGraph

Post by Levellass »

After a smidgen of nudging I have come up with a BASIC version of Modkeen (Kinda.) which can be found at: http://levellord.toxicsheep.com/KEENGRAPH.zip

Currently this is a beta. Features include:

* Grouted bitmaps; no more filling in annoying tile masks!
* Non 8-divisible bitmaps don't crash the program
* Edit Dangerous Dave II and Shadow Knights!
* Custom commands to make editing easier
* Extra hitbox flexibility
* Warnings if your graphics are too large or buggy
* Reads patch files and can import\export to patched files
* DDiCI and DD2 support
* Almost as fast as Modkeen (But not quite!)

I'm hoping that this makes Keen 1-3 modding just that little bit easier, and welcome and suggestions for improvement. Things I'm considering currently are:

* Adding switch support (Ok CKGuy?)
* Replacing the list file completely with some sort of graphical representation
* Allowing extraction of the DOS screens
* Expanding to Keens 4-6 (Which will take a LOT of time.)
* Adding any other requested support (Slordax being added as we speak!)

So do download it, try it out and tell me what you think; I want lots of feedback.
What you really need, not what you think you ought to want.
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ckguy
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Post by ckguy »

Adding switch support Ok CKGuy .... what? What kind of switch support and why would you need my permission/blessing/whatever? :confused
JM2008
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Post by JM2008 »

the download link is not working
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tulip
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Post by tulip »

It does if you write it like this:
http://levellord.toxicsheep.com/KeenGraph.zip
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JM2008
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Post by JM2008 »

it worked, but it didn't extract the tiles in seperate files such as the walls and goodies :(
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tulip
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Post by tulip »

That is because this is only one file. The tileset in Keen 1-3 contains Point items as well as hazards (such as pat pat), walls and background. In short everything that doesn't move.
The Keen 4-6 point items, however are sprites, so there's a separate graphic, with mask and hitbox.
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Levellass
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Post by Levellass »

Yes, and darn it if I haven't enabled 4-6 yet! (Please don't ask me why.)

Adding switch support Ok CKGuy .... what? What kind of switch support and why would you need my permission/blessing/whatever?
Those little -export and such from the command line that you complained about the last version not having.
What you really need, not what you think you ought to want.
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