Sunstriker Mods "Fireblaze: Curse of the Dragonlords"

Here is where to post about the latest Commander Keen fangame or modification you've finished, a new website you've made, or another Keen-related creation.
Post Reply
User avatar
proYorp
Vortininja
Posts: 124
Joined: Fri Mar 03, 2017 1:56
Location: mspaint.exe

Sunstriker Mods "Fireblaze: Curse of the Dragonlords"

Post by proYorp » Fri Jan 11, 2019 1:59

A Keen 1 mod, produced by Sunstriker Mods, which consists of just one member, 88vega.
This mod was released on November 18, 2018, on moddb.com.

https://www.moddb.com/mods/fireblaze-cu ... ragonlords

Disclaimer: I have no affiliation with this mod or it's production. I am merely posting it here because I don't believe the author currently has any intention of doing so.
"Friendly. Very friendly. Too friendly." :yorp

Benvolio
Vorticon Elite
Posts: 611
Joined: Sun May 29, 2011 12:43
Location: Ireland
Contact:

Re: Sunstriker Mods "Fireblaze: Curse of the Dragonlords"

Post by Benvolio » Fri Jan 11, 2019 17:38

Gave this a bit of a play and in doing so, unearthed just how rusty I am at playing Keen. Anyway my impression is this is a reasonably well-presented piece of work into which quite a lot of work went - new font, well written story text and of course some good levels and a nice map. I always hate to see recolourisations of original graphics in mods, as to me it seems like the modder isn't quite showing their delight in their power to modify. (Yes I know I put some Nukum tiles in my Venus mod but that was just one small novelty area :dead2 ). Anyway in the case of this Fireblaze mod I think that so much work went into this that it might have only taken an extra hour or two to replace remaining original graphics with serviceable replacements. I do quite like the sprites - clearly like myself the modder is not fully accomplished at making animation sequences but they do look quite good in their own right. As always, we can but hope that Sunstriker Mods/88vega keep up their efforts. From the in game text it does not appear that the PCKF community (or even Andy Durdin and the other arch-patriarchs/matriarchs of modding) are mentioned. Likewise, Sunstriker has written quite a lovely little accompanying RTF file (I did enjoy a little bolus of nostalgia upon seeing that old file format :love ) but again credit is only afforded to ID themselves and the implication is, in fact, that all patching is the work of 88vega. I am not entirely sure if he is correct in stating that the mod is Freeware - for sure he can place the exact intellectual property he has created in the public domain if he likes but as far as I am aware Keen1 remains Shareware. Regardless, the nature of the Keen community and its work is such that none of these things actually matter a whole lot... anyway these days any news is good news where modding is concerned.

User avatar
K1n9_Duk3
Vorticon Elite
Posts: 523
Joined: Mon Aug 25, 2008 9:30
Location: Germany
Contact:

Re: Sunstriker Mods "Fireblaze: Curse of the Dragonlords"

Post by K1n9_Duk3 » Fri Jan 11, 2019 21:55

To be fair, "shareware" is a term that most people don't get to read all that much these days and probably would have to look up elsewhere. Even my computer science teacher didn't know the difference between "shareware" and "public domain", and that was back around 2003 or something like that.

As long as the author of the mod does no sell it for profit, which he clearly doesn't, everything should be fine.

By the way, how many modern games actually list the tools that were used to create them? I think modders only list these as a hint for other people who might want to create their own mods. I guess it's okay for somebody not involved with the modding community (or at least not our modding community) to omit that.

And after taking a look at the patch file, I guess it's fair to say that most of this could have been done by anyone who knows the basics of x86 machine code. And even if the author didn't create all the patches himself, I don't see any authors mentioned on the random patch page I just visited on the KeenWiki, nor did I see the phrase "If you find this information helpful in a project you're working on, please give credit where credit is due." anywhere.
Hail to the K1n9, baby!
http://k1n9duk3.shikadi.net

User avatar
proYorp
Vortininja
Posts: 124
Joined: Fri Mar 03, 2017 1:56
Location: mspaint.exe

Re: Sunstriker Mods "Fireblaze: Curse of the Dragonlords"

Post by proYorp » Mon Apr 29, 2019 22:10

Hmm.
This mod has been removed from ModDB.

I still have my original .zip file downloaded from the ModDB page before it was taken down, if anyone wants a copy. (KeenWiki doesn't seem to have had the files uploaded to it.)

To make things even more mysterious, Sunstriker Mods now has a "TBD Commander Keen Mod" listed in their profile.

Does anyone want to try to get in touch with this guy and ask him what's up? :dopekeen
"Friendly. Very friendly. Too friendly." :yorp

User avatar
Nisaba
Vorticon Elite
Posts: 894
Joined: Fri Jan 01, 2016 23:34
Location: The Outpost
Contact:

Re: Sunstriker Mods "Fireblaze: Curse of the Dragonlords"

Post by Nisaba » Tue Apr 30, 2019 8:12

proYorp wrote:
Mon Apr 29, 2019 22:10
if you send me a copy I'll put it on my TODO list. don't have much time right now, but I'm surly gonna update the KeenWiki sometime soon...
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

User avatar
Nisaba
Vorticon Elite
Posts: 894
Joined: Fri Jan 01, 2016 23:34
Location: The Outpost
Contact:

Re: Sunstriker Mods "Fireblaze: Curse of the Dragonlords"

Post by Nisaba » Sun May 12, 2019 3:21

did the first step: I listed it on the KeenWiki and uploaded a zip file as well:
http://www.shikadi.net/wiki/files/Mods/ ... -11-18.zip
maybe someone else can write an article for this mod
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

Post Reply