Keen 13: The Ultra Omegamatic

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DarkAle
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Keen 13: The Ultra Omegamatic

Post by DarkAle »

Hi guys,
I finally finished my mod :D :
Commander Keen 13 The Ultra Omegamatic
Image

This image is present only in the version 1.2, in the version 1.2.1 and in the version 1.5

Here's the link for download the version 1.0:

https://www.mediafire.com/file/gttivovu ... 1.rar/file

Here's the link for download the version 1.1:

https://www.mediafire.com/file/vpptuog4 ... 2.rar/file

Here's the link for download the version 1.2:

https://www.mediafire.com/file/n9m4jwkg ... 8.rar/file

Here's the link for download the version 1.2.1:

https://www.mediafire.com/file/hfa43g5x ... 0.rar/file

Here's the link for download the version 1.3:

https://www.mediafire.com/file/iomr4vgq ... 0.rar/file

Here's the link for download the version 1.5:

http://www.mediafire.com/file/dabsgfatw ... 2.rar/file

Have a fun playing :) !

p.s. The game is finished. It isn't a stub
Last edited by DarkAle on Fri May 22, 2020 14:36, edited 5 times in total.
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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Syllypryde
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Re: Keen 13: The Ultra Omegamatic

Post by Syllypryde »

I like the levels so far. Right now I am working on the Protection Gallery levels. On Level 10- Fuse Center A4 the fuses will not break with the pogo, I had to use the F10-E cheat to complete the level.
What is Directive X_M?

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DarkAle
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Re: Keen 13: The Ultra Omegamatic

Post by DarkAle »

Syllypryde wrote:
Tue Apr 21, 2020 21:38
I like the levels so far. Right now I am working on the Protection Gallery levels. On Level 10- Fuse Center A4 the fuses will not break with the pogo, I had to use the F10-E cheat to complete the level.
Thanks Syllypryde. But it's strange that the fuse of the level Fuse Center A4 doesn't work because when I tried the level, it was working.
P. S. Do you like the Protection Galleries?
Last edited by DarkAle on Sun May 10, 2020 10:55, edited 2 times in total.
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

banana
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Re: Keen 13: The Ultra Omegamatic

Post by banana »

I keep on getting game freezes, I'm not sure what's wrong. It seems to happen just randomly while playing. Am still only on the second level and already got the game to freeze three, had to go back to Windows and restart DosBox. Last time I loaded the game it froze within less than a second of loading my save.
Last edited by banana on Wed Apr 22, 2020 6:48, edited 1 time in total.

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DarkAle
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Re: Keen 13: The Ultra Omegamatic

Post by DarkAle »

banana wrote:
Wed Apr 22, 2020 6:46
I keep on getting game freezes, I'm not sure what's wrong. It seems to happen just randomly while playing. Am still only on the second level and already got the game to freeze twice, had to go back to Windows and restart DosBox.
I'm sure that is a memory problem
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

banana
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Re: Keen 13: The Ultra Omegamatic

Post by banana »

Alessandro wrote:
Wed Apr 22, 2020 6:48
banana wrote:
Wed Apr 22, 2020 6:46
I keep on getting game freezes, I'm not sure what's wrong. It seems to happen just randomly while playing. Am still only on the second level and already got the game to freeze twice, had to go back to Windows and restart DosBox.
It will be a memory problem. You've got so much memory in your PC
So how do I fix it? Because I've never had this issue with any other keen mod I've played from here, and I use the same 16GB RAM laptop for those.

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DarkAle
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Re: Keen 13: The Ultra Omegamatic

Post by DarkAle »

banana wrote:
Wed Apr 22, 2020 6:51
Alessandro wrote:
Wed Apr 22, 2020 6:48
banana wrote:
Wed Apr 22, 2020 6:46
I keep on getting game freezes, I'm not sure what's wrong. It seems to happen just randomly while playing. Am still only on the second level and already got the game to freeze twice, had to go back to Windows and restart DosBox.
It will be a memory problem. You've got so much memory in your PC
So how do I fix it? Because I've never had this issue with any other keen mod I've played from here, and I use the same 16GB RAM laptop for those.
How many Keen mods you have downloaded?
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

banana
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Re: Keen 13: The Ultra Omegamatic

Post by banana »

Alessandro wrote:
Wed Apr 22, 2020 6:53
How many Keen mods you have downloaded?
Sunnylands, Helloworld, Atroxian Realm, Short Circuit Oracle, Cantaloupe Quest beta, Alphamatic, and Buried in Oblivion. So seven others.

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DarkAle
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Re: Keen 13: The Ultra Omegamatic

Post by DarkAle »

It's strange because it doesn't freeze in my pc
Commander Keen 13 viewtopic.php?f=4&t=6802
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Commander Keen 14 in development viewtopic.php?f=2&t=6837
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Roobar
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Re: Keen 13: The Ultra Omegamatic

Post by Roobar »

Is this the intended way to get to the secret level?

[spoiler]https://youtu.be/9xKjZFqmITk[/spoiler]

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DarkAle
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Re: Keen 13: The Ultra Omegamatic

Post by DarkAle »

Roobar wrote:
Wed Apr 22, 2020 8:16
Is this the intended way to get to the secret level?

[spoiler]https://youtu.be/9xKjZFqmITk[/spoiler]
No,it isn't. You must shot the Shelley and then exit the level
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
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DarkAle
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Re: Keen 13: The Ultra Omegamatic

Post by DarkAle »

Syllypryde wrote:
Tue Apr 21, 2020 21:38
I like the levels so far. Right now I am working on the Protection Gallery levels. On Level 10- Fuse Center A4 the fuses will not break with the pogo, I had to use the F10-E cheat to complete the level.
Syllypryde here's the version 1.1 with the fuses of level 10 that can be disabled

https://www.mediafire.com/file/vpptuog4 ... 2.rar/file
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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DarkAle
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Re: Keen 13: The Ultra Omegamatic

Post by DarkAle »

The video of the biggest secret of Keen 13 is here:
https://www.mediafire.com/file/ha1zvp1e ... .webm/file
Commander Keen 13 viewtopic.php?f=4&t=6802
The Armageddon Continues:viewtopic.php?f=4&t=6979
Commander Keen 14 in development viewtopic.php?f=2&t=6837
My Keen 5 Levelpack viewtopic.php?f=3&t=6256

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Nisaba
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Re: Keen 13: The Ultra Omegamatic

Post by Nisaba »

well, I managed to beat your levelpack. Kinda hard I must admit. but I had a good time solving all 22 levels. what a blast.

on my journey I discovered a couple of bugs, glitches and some misplaced tiles:

In the Fuse Quantum I can get stuck twice. Even the impossible Pogo trick didn't help me get outa here:
Image . . Image . . Image

same goes for Fuse A1:
Image . . Image

In the Protection Gallery I can reach a couple of unintended secret areas:
Image . . Image

on the worldmap I discovered one tile misplacement and a little glitch:
Image . . Image

also:
Image
"We have come to conquer you all and bring you lots of candy!" | about me | my current project: play Keen mods on a GameBoy |

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Re: Keen 13: The Ultra Omegamatic

Post by K1n9_Duk3 »

This mod definitely needs some bugfixing. I can almost guarantee that saving and loading a game with a stunned Volte in it is gonna cause "RF_PlaceSprite" crashes for some people.

And the fact that the game *ALWAYS* shows the "Null pointer assignment" error message after quitting pretty much tells me that you either have no idea how to patch things properly or you just don't care.
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