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Re: Wolfenstein | Blade of Agony | Chapter 3 Release Date Trailer

Posted: Sun May 02, 2021 17:55
by DoomJedi
Well, the actual console look there is NES, so...some inconsistency :)

Re: Wolfenstein | Blade of Agony | Released!

Posted: Mon May 03, 2021 14:05
by Roobar
Wow. I tried the mod for a little while now and it's awesome! I've started the third episode and you've done spectacular things. I don't know how you've achieved this. Is it a combination of the old engine with a true 3D engine? Anyhow it's impressive.

The keen levels are great as well! Really diverse and a good sense of huge environment. You could even ride the red boulder! Also too hard as I couldn't beat any of them yet. And there's not enough ammo. But that's the closest to what a 3D Keen could've been/should've been if Id Software took the initiative and made one. :)

Re: Wolfenstein | Blade of Agony | Released!

Posted: Mon May 03, 2021 15:28
by DoomJedi
Is it a combination of the old engine with a true 3D engine?
This is GZDoom engine, the most popular Doom port for modding and in general.
It is Doom port, but adds - as you can see - alot of additional capabilities (portals, 3D floors, various effects, 3D models, skyboxes, displacement textures etc etc), most if not all of which BoA tried to use to large extent.
You could even ride the red boulder!
Afadoomer's code magic is great there, with attention to details and proper Keen recreation/interpretation in 3D

Re: Wolfenstein | Blade of Agony | Released!

Posted: Tue May 04, 2021 9:34
by DoomJedi

Re: Wolfenstein | Blade of Agony | Released!

Posted: Tue May 04, 2021 11:30
by Roobar
Yeah, he made it look like an easy level. Even he was left with 0 ammo at the end though.

Re: Wolfenstein | Blade of Agony | Released!

Posted: Tue May 04, 2021 12:50
by DoomJedi
He makes everything to look like an easy level :)

Re: Wolfenstein | Blade of Agony | Released!

Posted: Tue May 04, 2021 13:29
by Nisaba
... I think I might need a hint as to where to find one of those cartridges ...


BTW, I'm a few hours in and boy! I'm blown away! this is way more than a mod. i wish some of those tripple A titles would be as precise as boa is. the level of detail behind every corner, the setting, the atmosphere, the story telling, the world building, the tenseness, the tone, the very well researched historical snippets, and all the things I forgot to mention... top-notch! I agree with Romero. this mod is incredible

Re: Wolfenstein | Blade of Agony | Released!

Posted: Tue May 04, 2021 17:09
by DoomJedi
Nisaba wrote: Tue May 04, 2021 13:29 ... I think I might need a hint as to where to find one of those cartridges ...
If you will read recent thread posts - you'll see we already posted (on Sunday) a code to get directly to those maps.
We did it just for this forum :)
BTW, I'm a few hours in and boy! I'm blown away! this is way more than a mod. i which some of those tripple A titles would be as precise as boa is. the level of detail behind every corner, the setting, the atmosphere, the story telling, the world building, the tenseness, the tone, the very well researched historical snippets, and all the things I forgot to mention... top-notch! I agree with Romero. this mod is incredible
Thank you so much, this is such a cool feedback! Very rewarding :)

Re: Wolfenstein | Blade of Agony | Released!

Posted: Tue May 04, 2021 17:11
by Tormentor667
Thanks so much Nisaba for your kind words :)