[released] Time to Kill - Eisenfaust Edition

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DoomJedi
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[released] Time to Kill - Eisenfaust Edition

Post by DoomJedi »

We proudly present Eisenfaust edition of "Time to Kill" mod (2012) by Thomas. As with every new Eisenfaust Edition - we've got new surprises for you, including new additional enemies, Bosses, weapons, features, enemy actions and attacks, scenery interactivity, missions. So many surprises to discover or get discovered by. Get Psyched!

Main Credits:

Mapping: Thomas (original mod), LinuxWolf (eisenfaust edition)
Coding: LinuxWolf
Additional Art: DoomJedi
New Music: RonWolf
Testing: GarrettChan (main tester), DoomJedi, WLHack, WolferCooker

Released with permission (and blessing) by Thomas.

https://www.moddb.com/mods/time-to-kill ... st-edition

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Nisaba
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Re: [released] Time to Kill - Eisenfaust Edition

Post by Nisaba »

hallelujah, this looks polished
I'm ready for some grab-a-weapon-and-fire-all-over-the-place action!
thanks for sharing
Foray in the Forest progress:
92% Programming || 95% GFX || 92% Levels || 98% Creatures || 90% Story || 94% Music || 95% SFX || 96% Extras

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DoomJedi
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Location: Israel

Re: [released] Time to Kill - Eisenfaust Edition

Post by DoomJedi »

You're welcome, have fun :)
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