Corr7TC aimed to "reimage" Corr7 on the Doom engine using the Doomsday source port, specifically a stand alone version of Doomsday v1.8.6.
The aim was to add more variety to and polish the original games game play, whilst keeping the spirit of the original game. I suppose it's a sort of a remake using the original games resources.
And here is the download link:
http://files.drdteam.org/index.php/file ... 7tcv12.zip
###CORR7TC INSTALLATION###
1. Unzip somewhere keeping folder paths intact.
2. Place your Doom2.wad (not supplied) in "Data/JDoom"
3. Run Corr7TC.bat (it runs JDoom.exe with a couple of suitable command line options)
###CORR7TC STUFF###
- *All the single player maps including secret and death match maps from the Disk and CD versions of Corr7.
*All the bad guys and weapons from the original Corr7, except the mines as I ran out of weapon slots (I personally never used them in Corr7 anyway and they seemed out of place in such an FPS.
*All the Music from both the Disk version in midi format, courtesy of Adam Biser.
*Reconstructed CD maps; Capstone evidently were aiming for a certain style with the original maps. But the end results were simply not that much fun to play. I have reconstructed (i.e. heavily modified) the maps in an attempt to improve their game play while still staying true to Capstone's idea for them.
*Rebalanced bad guys and weapons to add some variety; in the original game most of the weapons and bad guys have such similar stats that they might as well have been the same bad guy or weapon.
*Pretty much every feature of Corr7 is present in the TC in some way from ammo dispensers to health chambers.
*Most levels have one or two of about 8-9 simple objectives inspired by Corr7's plot.
*Lighting, dynamic lights and a bunch of other visual stuff Doom and Dday can do that the Corridor7 engine couldn't.
*Customizable visuals; switch on/off lighting, coloured lighting and plane textures with the bank of switches on each map.
###MULIPLAYER###
Corr7TC comes with retooled versions of all eight of Corr7's death match maps; they can, unsurprisingly, be found on Map01-08. Map09 features a second version of DM Map 1 that is a bit closer to its, erm, "inspiration".
The original Corr7 supported up to 8 players and Dday 1.8.6 supports 16. However I don't think any of the maps are really large enough for more than 4 players. Like the original game, there is no Co-op in the TC.
###KNOWN ISSUE###
Certain Infine (on screen pop-up’s) intentionally take's keyboard control and mouse button control away from the player whilst being displayed. However they do not disable mouse movement or any button commands already being entered before the pop up appears, due to an oversight by Doomsday Engine's developers. This allows players to move around using the mouse, whilst these pop up's are being displayed, when they shouldn't.
Still this can't really be taken advantage of since one is not going to get far with their fire, use (open door's etc), strafe (side step) etc button's disabled.
###WHY STAND ALONE?###
Its stand alone, not because of heavy source modifications to Doomsday, but because it leans heavily on a small modding feature added in the 1.9 Betas of Doomsday. However the 1.9 Betas are, as of writing, in no state for running non Vanilla Doom mods on. Hence I had no choice but to back port the feature back to 1.8.6 and in the process make the mod stand alone. Which of course means the TC doesn't look quite as good as and lacks a couple of features it could have (1.8.6 is after all getting on in years now, both visually and feature wise).
Once the 1.9 betas become more suitable for mods, I might release a standard Doomsday mod version of Corr7TC.
###CORR7TC SLIDE SHOW PACK###
http://files.drdteam.org/index.php/file ... tccs12.zip
Included in the above optional PK3 add on for Corr7TC, are slide shows made out of Corridor7: Alien Invasion's four cut scenes:
1. Spinning Capstone Logo when one starts the game
2. Introduction
3. Disk version ending
4. CD version ending
Bear in mind that these are extremely memory intensive; making a slideshow with the animation of a cut scene is, er "inappropriate" to say the least. But I decided to include them any way I could, out of completeness.
Too install, place the included PK3 in "Data/JDoom/Auto" where the main Corr7TC.PK3 is. Then run Corr7TC.bat as one normally would to start Corr7TC.
###CORR7TC MP3 MUSIC REMIX PACK###
http://files.drdteam.org/index.php/file ... tcmu12.zip
This optional add-on contains remixes of 11 Corr7 tracks by Alextheuser. These are proper remixes, not just the tracks with non synth samples. I've labelled it "v1.2" to remain consistent, even though in reality the add-on's, are not linked to any version of the TC.
Install instructions are the same as the Slide Show add-on.