Most annoying enemies in video games

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MoffD
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Post by MoffD »

Plasma Captain wrote: Blue Wizzrobe from the original Legend of Zelda.
Even the Wizzrobes in the new Zeldas are irritating too.
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Bernie wrote: i hate the flaming skulls from Doom. Then in Doom2 they just *had* to have an enemy that constantly spits them out
Yes, that is one of the most annoying enemies of all time.
Very true
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Bernie
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Post by Bernie »

Levellass wrote:In the later levels of Dangerous Dave in the Haunted Mansion there are flaming skulls, confirmed to be the direct predecessors of those in Doom. They are indestructible and keep chasing you throughout the level.
jeez, talk about plagerism :/ the guys at id should sue themselves
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Post by Boreas249 »

Pain Elementals are definitely incredibly annoying, even more than the lost souls they spit. The lost souls were agitating enough, though you could easily take them out with a well placed shotgun blast or so. Pain Elementals just KEPT FREAKING SPITTING THEM and if you didn't take them out soon enough you'd be fighting an army of lost souls, wasting ammo. Then they had the nerve to send out 3 more when you killed them.

I HAAAAAATE Pain Elementals.
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Post by Levellass »

It's only a pity that you couldn't raid the medicine cabinets for Neurofen in that game.
What you really need, not what you think you ought to want.
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Post by DoomJedi »

This is becoming "I hate Pain elementals" thread, lol
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Post by StupidBunny »

To be fair, they do suck pretty hard. They're fun to draw, though.
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Post by Flaose »

Ugh, the Like Likes from the original Legend of Zelda. They eat your expensive Magical Shield! Also, Wallmasters.
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lemm
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Post by lemm »

Bats, in any video game that has them, always manage to be pesky.
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MoffD
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Post by MoffD »

lemm wrote:Bats, in any video game that has them, always manage to be pesky.
Chrono Trigger... Not so much
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Post by Flyingmouse »

I'd say Wind Waker's version of Floormasters, Death from Castlevania Aria of Sorrow (possibly the other games as well; I haven't finished any other games in the series), or anything in the Pokemon series related to the confusion status. :stoned
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Post by Boreas249 »

Wobbuffet

Most. Annoying. Pokemon. Ever.

Seriously, look at their standard moveset. Annoying!!
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MoffD
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Post by MoffD »

Boreas249 wrote:Wobbuffet

Most. Annoying. Pokemon. Ever.

Seriously, look at their standard moveset. Annoying!!
Arrghhh.... Wobbuffet

I hadn't thought of Pokemon, catching wise and ignoring semi-rare Pokemon, Abra's are annoying to catch, unless you have something with high speed and song
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Post by guynietoren »

Flyingmouse wrote:I'd say Wind Waker's version of Floormasters, Death from Castlevania Aria of Sorrow (possibly the other games as well; I haven't finished any other games in the series), or anything in the Pokemon series related to the confusion status. :stoned
I just stopped playing Dawn of Sorrow because the Death battle was too hard. I just finished Pokemon Diamond after realizing there was content you can reach after the Elite 4. But it's so boring to grind through the Elite 4, then just to cheep your way through the last couple matches relying completely on recovery items.

I suppose a way to spot annoying video game enemies or elements is to think of games that had something that kept you from finishing it.
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Post by MoffD »

guynietoren wrote: I suppose a way to spot annoying video game enemies or elements is to think of games that had something that kept you from finishing it.
Unfinishable PokeDex... :x :x :x :x :x
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Post by Levellass »

guynietoren wrote:I suppose a way to spot annoying video game enemies or elements is to think of games that had something that kept you from finishing it.
So then, text in all those damn text adventure games. (Especially YOU Hitchhiker's Guide to the Galaxy!)
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