Help with SkyRoads compressed level format
Here's a one-level mod/level pack to showcase the programs. Now that I have the editor done I'm too depressed to do the kind of levels I've always dreamed of doing. Maybe next year. I'll try to get the readme finished and release the editor tomorrow.
You can get this pack here:
http://www.uploadmb.com/dw.php?id=1392313629
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
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- Kuliwho?
- Posts: 2167
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Oh, I know the level editor can't do that, I was just thinking of reskins and thought of that.
I'll check out that demo later - looks cool!
Also, why not ask the creators for the source code? They've always seemed like decent, sharing people on their website: http://www.bluemoon.ee/history/skyroads/ Or is it just they don't have full rights over the code themselves or something?
I'll check out that demo later - looks cool!
Also, why not ask the creators for the source code? They've always seemed like decent, sharing people on their website: http://www.bluemoon.ee/history/skyroads/ Or is it just they don't have full rights over the code themselves or something?
Keening_Product was defeated before the game.
"Wise words. One day I may even understand what they mean." - Levellass
"Wise words. One day I may even understand what they mean." - Levellass
Woah, nice work guys! I can't believe how quickly you threw that all together, KeenRush. (I like SkyRoads.)