Dangerous Dave stuff?

Discuss classic and favorite computer or console games here.
NY00123
Vorticon Elite
Posts: 442
Joined: Sun Sep 06, 2009 19:36

Dangerous Dave stuff?

Post by NY00123 » Thu Feb 27, 2014 11:31

While there aren't a lot of news to see in practice at the moment:

https://www.facebook.com/photo.php?fbid ... 0304081289

User avatar
Keening_Product
Kuliwho?
Posts: 2063
Joined: Fri Jan 20, 2012 7:02
Location: Tied up in the Oracle Chamber's basement
Contact:

Post by Keening_Product » Fri Feb 28, 2014 1:44

Hopefully it's not just a worked-on-it-once-type recreational project!
Image
"Wise words. One day I may even understand what they mean." - Levellass

User avatar
Roobar
Vorticon Elite
Posts: 2793
Joined: Tue Jan 08, 2008 16:12

Post by Roobar » Fri Feb 28, 2014 5:26

The way I understand this is he's making a similar spider creature in his game Ravenwood.

NY00123
Vorticon Elite
Posts: 442
Joined: Sun Sep 06, 2009 19:36

Post by NY00123 » Fri Feb 28, 2014 10:06

Guess a few more details are deserved.

Basically, Romero has said that he's working on a remake of the original Dangerous Dave game for mobile. An image of him shows comparable screenshots from the DOS (VGA graphics) and Apple II releases side-by-side, which is probably a good hint. What eventually happens remains a question for now.
Last edited by NY00123 on Fri Feb 28, 2014 21:35, edited 1 time in total.

User avatar
Roobar
Vorticon Elite
Posts: 2793
Joined: Tue Jan 08, 2008 16:12

Post by Roobar » Fri Feb 28, 2014 16:45

That's cool! Given that Dave has only one jump height, it might actually work. Hopefully will be on Android as well.

NY00123
Vorticon Elite
Posts: 442
Joined: Sun Sep 06, 2009 19:36

Post by NY00123 » Sun Mar 16, 2014 22:30

Back to the DDave port again, just an update on the topic:

https://twitter.com/romero/status/445292593190940673

User avatar
Keening_Product
Kuliwho?
Posts: 2063
Joined: Fri Jan 20, 2012 7:02
Location: Tied up in the Oracle Chamber's basement
Contact:

Post by Keening_Product » Mon Mar 17, 2014 0:49

I saw that crop up and signed up too. Looking forward to testing it.

At least it hasn't been restricted to just one platform, it's amazing how many developers still do that.
Image
"Wise words. One day I may even understand what they mean." - Levellass

User avatar
Paramultart
VBB's Partner in Crime
Posts: 3003
Joined: Mon Jul 26, 2010 8:36

Post by Paramultart » Mon Mar 17, 2014 4:42

Fantastic! I feel so pretentious in thinking "Man, I wish I could help him with some of that pixel art", but I trust that he knows what he's doing.

I'm sure the final product will be faithful to whatever vision or legacy he's trying to fulfill. :)

I signed up for testing as well.
"Father Mabeuf was surveying his plants"

NY00123
Vorticon Elite
Posts: 442
Joined: Sun Sep 06, 2009 19:36

Post by NY00123 » Sun Apr 20, 2014 7:19

Finally, some kind of input can be observed...

https://twitter.com/romero/status/457580172825227265

User avatar
Roobar
Vorticon Elite
Posts: 2793
Joined: Tue Jan 08, 2008 16:12

Post by Roobar » Mon Apr 21, 2014 15:46

Soo there are left and right buttons, but what about jumping? Or are these jump and move buttons at the same time?

NY00123
Vorticon Elite
Posts: 442
Joined: Sun Sep 06, 2009 19:36

Post by NY00123 » Sat Dec 20, 2014 22:56

Interestingly making a 8-months bump now (or at least, more or less)...
wiivn wrote:Soo there are left and right buttons, but what about jumping? Or are these jump and move buttons at the same time?
I guess we'll know for sure when there's feedback. According to Romero the new port is expected to be released soon: https://twitter.com/romero/status/544706922910191619

He's also been having a website with a few products available for sale, one of them seems to be related to Dangerous Dave. Maybe someone is going to be interested in a product available from that place. Link to site: http://romerogames.bigcartel.com/

User avatar
Plasma Captain
Vorticon Elite
Posts: 322
Joined: Sun Feb 17, 2013 18:46
Contact:

Post by Plasma Captain » Sat Dec 20, 2014 23:52

Surprised that you didn't post this screenshot, also from his Twitter feed:

https://twitter.com/romero/status/541440185016139777

EDIT: On a wild tangent also related to Romero and his Twitter feed, he recently appeared in a sexy game dev calendar (scroll down for the picture):

http://kotaku.com/sexy-calendar-feature ... 1671938292

Discuss.

User avatar
Roobar
Vorticon Elite
Posts: 2793
Joined: Tue Jan 08, 2008 16:12

Post by Roobar » Sun Dec 21, 2014 7:22

Wow! That's awesome! I don't like the look of the main character, but everything else looks too good to be true :p . I thought he would just port it with its original graphics. It would be cool if you can still select the CGA/EGA/VGA and now modern (SVGA?) graphics. Never thought of what's in the background and didn't expect to see trees in this particular level.

NY00123
Vorticon Elite
Posts: 442
Joined: Sun Sep 06, 2009 19:36

Post by NY00123 » Mon Jan 26, 2015 23:13

It is my understanding that this port should let you play the game with new assets, as well as the originals, at least from the DOS version (although a Facebook post of Romero I posted above also shows an Apple II version shot:
https://www.facebook.com/photo.php?fbid ... 0304081289).

Originally I just wanted to update about Romero's latest tweet, so I didn't refer to any other post or so.

On another note, Romero has been uploading some videos to a Vimeo account of him. These include some looks into the Dangerous Dave port, showing parts of the development process. Note that there are chances you'll need to scroll a bit (or just filter by keyword) in order to locate these videos.

The Vimeo videos page on his account: http://vimeo.com/theromero/videos/

NY00123
Vorticon Elite
Posts: 442
Joined: Sun Sep 06, 2009 19:36

Post by NY00123 » Sat Feb 28, 2015 13:17

A recent promotion that has been added to the Vimeo account: https://vimeo.com/120677549

Post Reply