Commander Genius development team

All discussion about the Commander Genius project (a Keen interpreter + more).
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pizza2004
Vortininja
Posts: 266
Joined: Wed Jul 08, 2009 1:22

Commander Genius development team

Post by pizza2004 »

Okay, we have several things we need. While we have programming covered, we can always use help. But we most definitely need 1-4 dedicated testers, and a couple of people for graphics. We do have some testers already, but we need someone who will thouroughly test everything and provide detailed feedback on everything. As far as graphics go, occasionally require new graphics to be made, but the main focus would be on the high quality pack. If anyone is willing, it would be cool if someone would hand draw the sprites (and if possible the rest of the graphics) in order to get an idea of how high resolution would look.

If you want to apply, please reply to this topic.[/list]
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DaVince
lazy/busy Keener
Posts: 1476
Joined: Thu Nov 01, 2007 15:34
Location: Amsterdam, Netherlands
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Post by DaVince »

I'll put aside some time the next few days to make some music for the game. I mean, geez, I only contributed one song specifically for the game so far...

I'm also willing to test play, I have done it for the project in the past, though only irregularly...
Wow look at me I'm lurking
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