For instance: dual shock, xbox, etc.
I'm hoping that gamepads and joysticks haven't been already coded in but if they haven't wold it be possible to map a stick's axis in the controls menu to a certain action (eg for ds3 walking left/right bound to x axis (left stick left/right))
otherwise will i just have to use JoytoKey and MotioninJoy?
Compatability with dual stick controllers
- BlueGasMask
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i think i'll go cliché and map button 3 (X) to jump.gerstrong wrote:Sorry, I don't get it...
You can map to action and direction everything you want. You can map buttons and joystick axes...
So for example you can use buttons for walking, or an axis for jumping. Try it out
That works since version 0.3.0.0 afaik.
actually, i'll store a copy of my key map on CKFS so people who want to use their sixaxis and ds3 controllers won't have to muddle around. i maybe will also set up a map for xbox 360 controllers.
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The latest version from sourceforge.gerstrong wrote:BlueGasMask: Which version of CG are you using? Also check if analog joystick support is enabled/disabled. Try both cases out... and see what happens.
To map you should be able, but of course your joystick must be detected by the operating system.
My OS detected my DS3 fine, I even tested the Sixaxis functions.