Version 1.6
Hey Gerstrong.
I was wondering... Will CGenius be released for ARM processors some day?
It would be awesome if I could run this on my Pi instead of through ARM DosBox
Keep up the great work!
Also does anyone know why my messages aren't going out?
I was wondering... Will CGenius be released for ARM processors some day?
It would be awesome if I could run this on my Pi instead of through ARM DosBox
Keep up the great work!
Also does anyone know why my messages aren't going out?
mortimermcmirestinks wrote: Now I wish MoffD wasn't allergic to me.
Levellass wrote:You're an evil man.
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- Vorticon Elite
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Has been quite some time since I posted here...
So let's show a small teaser, shouldn't we?
As you can see and you have voted, multiplayer support in Galaxy keen is in and will be much better than the vorticon one.
Also other features are to come which are going to change the experience of those awesome classic games. Stay tuned!
So let's show a small teaser, shouldn't we?
As you can see and you have voted, multiplayer support in Galaxy keen is in and will be much better than the vorticon one.
Also other features are to come which are going to change the experience of those awesome classic games. Stay tuned!
Having fun developing stuff...
- troublesomekeen
- Vorticon Elite
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Here's some ideas I am implementing in my mod:
* Alter jump heights, pogo heights and shot speeds
* Different spawn points for different difficulties
* Different hit points
* Different levels
* Different level exits
* Doors that lead to more than one location
I have a few others up my sleeve...
* Alter jump heights, pogo heights and shot speeds
* Different spawn points for different difficulties
* Different hit points
* Different levels
* Different level exits
* Doors that lead to more than one location
I have a few others up my sleeve...
What you really need, not what you think you ought to want.
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- Vorticon Elite
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Nice ideas, but I want to provide challenge no handicaps. Speeds can be modified or hit points, or better AI...Levellass wrote:Here's some ideas I am implementing in my mod:
* Alter jump heights, pogo heights and shot speeds
* Different spawn points for different difficulties
* Different hit points
* Different levels
* Different level exits
* Doors that lead to more than one location
I have a few others up my sleeve...
Having fun developing stuff...
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- Vorticon Elite
- Posts: 1246
- Joined: Wed Dec 31, 2008 14:44
- Location: Frankfurt - Germany
- Contact:
To handicap a player doesn't make the game a challenge in my opinion.
It's a huge difference because you can have the same steerings but a more challenge arena, instead of having the same arena but not being able to move that quickly as in easy mode or so...
Putting more inertia, walking like on the moon, I don't know...
It's a huge difference because you can have the same steerings but a more challenge arena, instead of having the same arena but not being able to move that quickly as in easy mode or so...
Putting more inertia, walking like on the moon, I don't know...
Having fun developing stuff...