Unlike previous "coop" edition, now you can battle against opponents across 2 game modes on a selection of deathmatch maps made by myself and RonWolf (with ability to make/add custom deathmatch maps, this can even be community project at wish, ChaosEdit symbols file is supplied in a subfolder).
https://www.moddb.com/mods/splitwolf/do ... ch-edition
![Image](https://www.dropbox.com/s/f7zbczttdge7hlo/screen1.png?raw=1)
Game Modes:
1. DeathMatch - classic deathmatch, you can set frag limit to win.
2. Timed DeathMatch - try to kill as much as you can in a set time limit (that you can alter as well).
Changing frag and time limits (as numerious other options)
Controls --> SplitWolf settings --> Frag Limit/Time Limit
New DM weapons:
1. RPG
2. Flamegun
New DM hazards:
1. Exploding barrels
2. Burning vines.
New DM rules:
1. Self-Kill decreases your frag count, you can self-kill using environmental hazards as well.
2. You can get a frag also by killing the other player using environmental hazards.
Adding new customs maps:
A. Add a map to gamemaps (symbols.bmp for ChaosEdit in subfolder).
B. Make preview file of appropriate name in \lwmp\pics
using DM[map number] format.
NOTE 1: Don't forget to add multiple player starts!
NOTE 2: Without those map preview files in the folder - exe acts as normal SplitWolf coop exe.
NOTE 3: Floor code defines item respawn delay
Credits: :friends:
Coding: LinuxWolf
Additional Art: DoomJedi
DM Mapping: DoomJedi, RonWolf
DM Map 01 "The Arena" - DoomJedi
DM Map 02 "Death Cross" - DoomJedi
DM Map 03 "Fire with Fire" - RonWolf
DM Map 04 "Scorched Wolf" - DoomJedi
DM Map 05 "Rockets 4 Dinner" - RonWolf
DM Map 06 "Pistol Whipped" - RonWolf
Testing: RussianStorm, Balames87