I made a little game inspired by Commander Keen's death mechanic.
Originally made in Unity, I recently remade it as an exercise in Godot, following announcement of Unity's new pricing model.
I thought people here might be interested. Hope you enjoy.
https://phoebem.itch.io/keenbounce-godot
Edit: For MacOS users, or if it doesn't work for some other reason my original Unity version can be found here:
https://phoebem.itch.io/keenbounce
KeenBounce
Re: KeenBounce
This is an entertaining, fun game for in between. Great idea, if slightly macabre. KeenBounce is a perfect candidate for a mobile game, and would probably be the first Keen game I would install on my smartphone.
Foray in the Forest progress:
100% Programming || 100% GFX || 100% Levels || 100% Creatures || 100% Story || 100% Music || 100% SFX || 99% Extras
Other projects:
- Play Commander Keen on a GameBoy
- The Lynx Nyx
100% Programming || 100% GFX || 100% Levels || 100% Creatures || 100% Story || 100% Music || 100% SFX || 99% Extras
Other projects:
- Play Commander Keen on a GameBoy
- The Lynx Nyx
- entropicdecay
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Re: KeenBounce
Oh, clever... I find it tricky, I'll have to practice a bit.
Re: KeenBounce
Great idea. Don't just bounce on hazards, become the hazards. 

- troublesomekeen
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