KeenBounce

You can discuss anything about fan-made Commander Keen games here.
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phoebe
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KeenBounce

Post by phoebe »

I made a little game inspired by Commander Keen's death mechanic.

Originally made in Unity, I recently remade it as an exercise in Godot, following announcement of Unity's new pricing model.

I thought people here might be interested. Hope you enjoy.

https://phoebem.itch.io/keenbounce-godot

Edit: For MacOS users, or if it doesn't work for some other reason my original Unity version can be found here:
https://phoebem.itch.io/keenbounce
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Nisaba
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Re: KeenBounce

Post by Nisaba »

This is an entertaining, fun game for in between. Great idea, if slightly macabre. KeenBounce is a perfect candidate for a mobile game, and would probably be the first Keen game I would install on my smartphone.
out now (link) : Image
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entropicdecay
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Re: KeenBounce

Post by entropicdecay »

Oh, clever... I find it tricky, I'll have to practice a bit.
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Nospike
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Re: KeenBounce

Post by Nospike »

Great idea. Don't just bounce on hazards, become the hazards. :p
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troublesomekeen
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Re: KeenBounce

Post by troublesomekeen »

GOING FOR THE RECORD

Image
Image
Commander Keen in... Canteloupe Quest!
clb
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Re: KeenBounce

Post by clb »

Haha, very nice game!
troublesomekeen wrote: Wed Sep 20, 2023 23:01 GOING FOR THE RECORD
Records are meant to be beaten!

Image

.. but this one shall stay for the ages :p

One improvement recommendation: when the score screen comes up, make the game force-wait maybe at least a second or 1.5 seconds, before allowing to click to play again.

I first lost a 45 points high score by furiously trying to chase Keen down to the bottom to save the bounce, and then ended up clicking past the high score screen, so didn't get a chance to screenshot that score.
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