namida wrote: ↑Fri Jul 05, 2024 23:30
I've just uploaded an update, V0.9.5.1, that attempts to save some information about what caused any crashes. Please download this version and try it out, and send me (PM or just post here, either is fine) the contents of the crashlog text files it creates (in the same folder as the EXE).
For anyone using V0.9.5.0, if it's working fine for you, there's no need to update to V0.9.5.1. The
only change is the addition of this crash logging. If you are experiencing crashes though, please update and send me the logs (even if it's an entirely different crash from this one). This does not apply to bugs / glitches that don't cause the game to crash; this update will not help in any way with those.
Here is the crash log:
Crashed: 2024-07-05 20:31:21
Exception class: Microsoft.Xna.Framework.Graphics.NoSuitableGraphicsDeviceException
Exception message: Failed to create graphics device!
Exception trace: at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()
at Microsoft.Xna.Framework.Game.DoInitialize()
at Microsoft.Xna.Framework.Game.Run(GameRunBehavior runBehavior)
at GalaxyReimagined.Program.Main(String[] args) in C:\Users\namid\Source\GalaxyReimagined\Program.cs:line 18
Exception class: System.PlatformNotSupportedException
Exception message: MonoGame requires either ARB_framebuffer_object or EXT_framebuffer_object.Try updating your graphics drivers.
Exception trace: at Microsoft.Xna.Framework.Graphics.GraphicsDevice.FramebufferHelper.Create(GraphicsDevice gd)
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.PlatformInitialize()
at Microsoft.Xna.Framework.Graphics.GraphicsDevice.Initialize()
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice(GraphicsDeviceInformation gdi)
at Microsoft.Xna.Framework.GraphicsDeviceManager.CreateDevice()