I like that Weapons and Grenades carries over to the next Level! \^.^/
and that you can swap away from the Mines and be more tactical about what to use and when ^.~
Also I really love the Parallax City and Forrest Background, they really adds Depth to the game ♥
Which actually is something I tried to do a couple of years ago with an Isometric Level Re-design like Commander Keen Goodby, Galaxy
But sadly I could not wrap my head around Isometric Level Designs with Abiathar (Keen Level Editor), so I didn't even finish the first Level... -¨-
In Hindsight probably Should had started with Level 2 or 3, Due to the Broken Windows
I do like the Idea of Adding Pushing animation for Logan to Pushing the Rock Block forward
But to me There is something off about it, but I can't put my Finger on what exactly what... <.<;
Maybe I Just need to Tinker with the sprite for a'bit of time :3
Unlike the Lady Hostage, whom seem a'bit uncanny as her torso seem elongated or she doesn't have any hips <.<;
But this were an easy edit to make ^.~

<- Remaster | My edit ->
I have a Question, In regards to the Workshop feature. Will it Include Custom Sprites and not just Levels?
As I have a Female Player Sprite for Bio Menace, named "Jessica Viper"
I'm currently working on an Update for Her Sprite and she could Potentially look like this in the Remaster ^.~

Also would it be possible to have individual Numbered Keys for Ammo Type and Explosives Type, to easier/faster switch between them?
Probably the best it's the Numpad Keys, given where they are in Relation to the Arrow keys
[1]/[Num 1] Regular Ammo
[2]/[Num 2] Armor Piercing Ammo
[3]/[Num 3] Plasma Bolts
[4]/[Num 4] Standard Grenades
[5]/[Num 5] Incendiary Grenades
[6]/[Num 6] Mines
I'm Really Looking forward for the Release of the Remaster!
and the changes to Episode 2 & 3, but also the 4th episode ^.^

