New Mod
- Deltamatic
- Vorticon Elite
- Posts: 1418
- Joined: Sun Apr 26, 2009 12:55
- Location: Shreveport, Louisiana
Hooray! This looks to be a bit blue, interesting!
I can't say much from what I've sen, I need to play a mod to really appreciate it, but it looks as if, as has been said, Shikadi is evolving as a modder, something that I wish I could say about me. I'm all excited now.
I can't say much from what I've sen, I need to play a mod to really appreciate it, but it looks as if, as has been said, Shikadi is evolving as a modder, something that I wish I could say about me. I'm all excited now.
What you really need, not what you think you ought to want.
- Syllypryde
- Vorticon Elite
- Posts: 1025
- Joined: Tue Jan 20, 2009 18:33
- Location: Michigan
- Contact:
Levellass, I made comments about your mod. Did you happen to read them?Levellass wrote:Hooray! This looks to be a bit blue, interesting!
I can't say much from what I've sen, I need to play a mod to really appreciate it, but it looks as if, as has been said, Shikadi is evolving as a modder, something that I wish I could say about me. I'm all excited now.
.niarb ym fo
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
Great, I almost missed this post. Yes that screenshot look very disorienting with all those foreground tiles, but I'm sure it'll be fun to play.
There's still two more mods forthcoming:
- Tribulation of the Yorps (Keen 3), A mod started by ceilick continued by me with the help of shikadi and maybe stealthy if he finishes his level
- Silcar 5 (Keen 5), which will still take some time, and despite being a Keen 5 mod will be in the classic 2D view.
There's still two more mods forthcoming:
- Tribulation of the Yorps (Keen 3), A mod started by ceilick continued by me with the help of shikadi and maybe stealthy if he finishes his level
- Silcar 5 (Keen 5), which will still take some time, and despite being a Keen 5 mod will be in the classic 2D view.
You crack me up little buddy!
- Syllypryde
- Vorticon Elite
- Posts: 1025
- Joined: Tue Jan 20, 2009 18:33
- Location: Michigan
- Contact:
Once Ceilick finishes DITD and you finish Onward: Silcar 5, we will then have one mod each for the Galaxy games. I assume Tribulation of the Yorps is the sequel to Crash on Gobo III and Planet Destruction?tulip wrote:Great, I almost missed this post. Yes that screenshot look very disorienting with all those foreground tiles, but I'm sure it'll be fun to play.
There's still two more mods forthcoming:
- Tribulation of the Yorps (Keen 3), A mod started by ceilick continued by me with the help of shikadi and maybe stealthy if he finishes his level
- Silcar 5 (Keen 5), which will still take some time, and despite being a Keen 5 mod will be in the classic 2D view.
.niarb ym fo
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
will be good to finnaly have some full galaxy mods(2d galaxy mods, interesting, would that be possible with a minumum of graphics?).
there are now 5 levels done , and not much more graphics then when i started the thread. 1 Enemy is working like i wanted it to:
The "Spectral Assasin". which is the invisible enemy, the places were they are is marked with a sign sayin "hidden horror". (if there are 3 specters then their are also 3 signs).
Spectral assasins are the tank robot replacement, but you do not have to fear to get shot out of nowere, the shot splashes on the specter, saying were they are.
there are now 5 levels done , and not much more graphics then when i started the thread. 1 Enemy is working like i wanted it to:
The "Spectral Assasin". which is the invisible enemy, the places were they are is marked with a sign sayin "hidden horror". (if there are 3 specters then their are also 3 signs).
Spectral assasins are the tank robot replacement, but you do not have to fear to get shot out of nowere, the shot splashes on the specter, saying were they are.
nothing usefull here
- Syllypryde
- Vorticon Elite
- Posts: 1025
- Joined: Tue Jan 20, 2009 18:33
- Location: Michigan
- Contact:
shikadi wrote:will be good to finnaly have some full galaxy mods(2d galaxy mods, interesting, would that be possible with a minumum of graphics?).
An invisible enemy? That is definitely new. I am looking forward to see how that turns out..........The "Spectral Assasin". which is the invisible enemy, the places were they are is marked with a sign sayin "hidden horror". (if there are 3 specters then their are also 3 signs).
Spectral assasins are the tank robot replacement, but you do not have to fear to get shot out of nowere, the shot splashes on the specter, saying were they are.
.niarb ym fo
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
Better. (Strange that I haven't really even thought of taking advantage of the foreground tiles to increase difficulty... )
My newest mod - Commander Keen: Sunset: viewtopic.php?t=8568 | codename H.Y.E.N.A.
just to keep the interest, i let you see a screen of lvl 10 (the newest lvl for now)
it also shows a new feature, colorless doors. you don't know what the door is , so i hope you won't have much trouble finding the right color. (usually its a choose between 2, and choosing the wrong one traps you together with a hazard tile and the wrong key )
it also shows a new feature, colorless doors. you don't know what the door is , so i hope you won't have much trouble finding the right color. (usually its a choose between 2, and choosing the wrong one traps you together with a hazard tile and the wrong key )
nothing usefull here
- Deltamatic
- Vorticon Elite
- Posts: 1418
- Joined: Sun Apr 26, 2009 12:55
- Location: Shreveport, Louisiana