This is where you can post your Commander Keen related stories, artwork, or other stuff that is related to Commander Keen but otherwise doesn't belong in another forum.
Please, Someone make this level!
I hacked apart the image into sprites with the intention of building a better web interface, however, since the purposes are similar, I've zipped up the sprites and uploaded them if you want them:pizza2004 wrote:Do you think we would get in too much trouble if we actually did something like this for Commander Genius? Because this would be an awesome way to choose which game to play, as well as being a good way to have options and editors. Plus then people could include an icon for their mods! Maybe if we removed the really obviously ripped off stuff, like the home button and the status bar, then we could make them slightly larger (32x32) and include some text below each icon to show what mod it is!StupidBunny wrote:Yeah, I know, ComputerWrist gag number 9001. Whatever, I had fun making it.
http://i91.photobucket.com/albums/k284/ ... tchPNG.png
iWatch.zip (81 KB)
(Cereal wiki has sadly died)Deltamatic wrote:Prepositions are things I end sentences with.
- Vorticon Elite
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Would it even still have the "made by wivn 2010" signature in the corner?
Man oh man, was it really any easier to doctor a giant image of this map instead of just... making the map?
I'm guessing the king sluggy and the foot aren't even in Keen 6 to do it with but they can be 'patced in' i suppose.
"I don't trust players. Not one bit." - Levellass
Actually, I downloaded the image and did some serious editing to get something more usable for Keen with larger icons. I ended up with this:DHeadshot wrote:I hacked apart the image into sprites with the intention of building a better web interface, however, since the purposes are similar, I've zipped up the sprites and uploaded them if you want them:
iWatch.zip (81 KB)
Although, I'm not entirely happy with it, because it doesn't look the best. There can be up to 6 letters in the text for a mod. So I'm still not sure this is what I want. But I might go with something of this sort for the final product.
Last edited by pizza2004 on Sun Jul 18, 2010 22:31, edited 1 time in total.
I could easyly build that map and play it in my engine, but it wouldn't have all the actors in it unless I decide to write some Code for them.Nospike wrote:Too bad you won't be able to run this level.
Hail to the K1n9, baby!
- lazy/busy Keener
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I don't know yet, as you can see what I designed is extremely rough and doesn't look very good. We are definitely going to have to go over it. Even if it doesn't retain the Apple look, I would like it to be a 'touch screen' wrist watch, as that looks so much cooler to me.DaVince wrote:When you said this looks like a good interface for CKP, I assumed you meant the general layout and not actually the Apple look... I'd love to see this in the classic wristwatch greens. Sort of neo-retro.