Keen's Night at the Improv (Part 1)

This is where you can post your Commander Keen related stories, artwork, or other stuff that is related to Commander Keen but otherwise doesn't belong in another forum.

What mod did you like the most?

Poll ended at Tue Sep 07, 2010 4:19

Commander Bleen, by Tulip
8
36%
Marta0, by VikingBoyBilly
1
5%
In The Bloogbrain, by Bonevelous
0
No votes
A Matter of Minkcraft, by Levellass
7
32%
Commander Keen in Shmaynoria, by Paramultart
5
23%
Oasiz's Mod, by Oasiz
1
5%
 
Total votes: 22

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Paramultart
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Post by Paramultart »

Ugh, sleep deprivation has taken it's toll on me, unfortunately I must sleep now... (2:43 PM, hahaha)...
But I'll definitely have it done by tomorrow. :disguised
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Deltamatic
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Post by Deltamatic »

Oh NO. I never planned on modding Keen, all I wanted to do was make fangames. But now this.

I suppose I'll have to mod now. Now that I think about it, I could just not click the submit button and pretend that I never saw this thread. But I didn't see that solution before, and you've already got some gears spinning in my head. Just when school was starting up again, too. I'll try to make it short.
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VikingBoyBilly
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Post by VikingBoyBilly »

Can the keys and doors stay as they are? I don't want to redraw them >:
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"I don't trust players. Not one bit." - Levellass
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Paramultart
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Post by Paramultart »

Everything must be replaced, even if it's just a plain colored rectangle.

Don't intentionally try to make a mod look bad, though.
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VikingBoyBilly
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Post by VikingBoyBilly »

I just made the bare minimum replacements for the level and world map tiles I need. I'll probably decide to do away with keys. I still need to make a yorp and garg replacement. And the rest of the sprites that need replacing (does the stupid "Just one moment" and "An Apogee presentation of an ID software production" crap count?! :x ).
*hint: Keen's sprites will be replaced. ;)

I suppose you're expecting new story and help text as well. This mini-mod will have no ending, just the satisfaction of completing the level.
Paramultart you fucl, I'll make sure my vendetta for you is known in my map :celtic
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"I don't trust players. Not one bit." - Levellass
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Levellass
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Post by Levellass »

Curse the obligation rule! I'm too busy to be able to do this!

Rats!
What you really need, not what you think you ought to want.
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Paramultart
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Post by Paramultart »

Erm... *cough* ... How do I patch Keen1.tli? :begging

Sorry, first attempt at a Vorticon mod.
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Flyingmouse
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Post by Flyingmouse »

Code: Select all

%patchfile 0x130F8 Keen1.tli
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Paramultart
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Post by Paramultart »

Thank you. :o
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Paramultart
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Post by Paramultart »

EDIT: Nevermind. Downloaded The Neural Stunner utility. :D

"uhh... *cough cough*...

How do I change the name of menu items? Specifically, "About ID"."
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kuliwil
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Re: Keen's Night at the Improv - Modding competition

Post by kuliwil »

Paramultart wrote: 5 - If you are reading this, you are officially obligated to partake in this competition, whether or not you've ever made a mod in your life.
Double think time! :british
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Paramultart
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Post by Paramultart »

My mod was officially completed within 24 hours.
So far I have no received any submissions.
You have all failed me. >:
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VikingBoyBilly
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Post by VikingBoyBilly »

Paramultart wrote:My mod was officially completed within 24 hours.
... where is it? :begging
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tulip
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Post by tulip »

you said "24 hours working time". I spent 3 hours working on it so far.
I got all keen frames and the title screen finished.
Image You crack me up little buddy!
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Paramultart
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Post by Paramultart »

VikingBoyBilly wrote:
Paramultart wrote:My mod was officially completed within 24 hours.
... where is it? :begging
I decided that all submissions should be released at the same time on the 28th, although Grimson got a peak at the title screen.

Boy are you guys in for a surprise. :p
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