Mink's Puzzle Pack
Hey that's a great game! Very clever indeed!
At first, It's a bit hard to get used to make jumping keens how you want them to, especially when there are many ones. Maybe there could be a better way to clear your past keens by simply pressing a specific keyboard button.
My favorite part was the blue level. I dunno why there was only one. Really clever, hard and challenging puzzles.
I didn't find the secret level, though. You maybe already talked about the non-working teleport. But anyway, very well done!
At first, It's a bit hard to get used to make jumping keens how you want them to, especially when there are many ones. Maybe there could be a better way to clear your past keens by simply pressing a specific keyboard button.
My favorite part was the blue level. I dunno why there was only one. Really clever, hard and challenging puzzles.
I didn't find the secret level, though. You maybe already talked about the non-working teleport. But anyway, very well done!
This might explain why you only encountered one blue level... Thanks though, glad you like it; it's always nice to find out more people are still discovering this.wiivn wrote:I didn't find the secret level, though.
Well, certain other projects have sprung up, but I have worked on it sporadically and do not intend to let it die.Keenfan wrote:By the way: Are there any news on the second project, Mink?
Is series of tubes your secret level? Because I was referring to it as the coolest level.
Oh and btw, this mod reminds me of P.B. Winterbottom
And is it by chance possible to make a patch which could switch between keens? I mean not making clones, but changing from one keen to another? This could probably make interesting puzzles.
Oh and btw, this mod reminds me of P.B. Winterbottom
And is it by chance possible to make a patch which could switch between keens? I mean not making clones, but changing from one keen to another? This could probably make interesting puzzles.
after many months of deception and underhanded trickery by Mink, it is revealed...
THE TRUE RELEASE 2.
The numbering system Mink is using is false, merely a way of covering up his mistakes. The true release 2 of MPP was missing the README file, which was hastily inserted into "release 2", which is in fact release 3 by virtue of being, well, the third release. Hence we are currently at release 4, not 3. Whilst CK Guy and I have attempted to make the truth known before, these attempts have been shot down by Mink. Only now can we release to you:
Release 2 of Mink's Puzzle Pack.
THE TRUE RELEASE 2.
The numbering system Mink is using is false, merely a way of covering up his mistakes. The true release 2 of MPP was missing the README file, which was hastily inserted into "release 2", which is in fact release 3 by virtue of being, well, the third release. Hence we are currently at release 4, not 3. Whilst CK Guy and I have attempted to make the truth known before, these attempts have been shot down by Mink. Only now can we release to you:
Release 2 of Mink's Puzzle Pack.
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WINTerminILL wrote:after many months of deception and underhanded trickery by Mink, it is revealed...
THE TRUE RELEASE 2.
The numbering system Mink is using is false, merely a way of covering up his mistakes. The true release 2 of MPP was missing the README file, which was hastily inserted into "release 2", which is in fact release 3 by virtue of being, well, the third release. Hence we are currently at release 4, not 3. Whilst CK Guy and I have attempted to make the truth known before, these attempts have been shot down by Mink. Only now can we release to you:
Release 2 of Mink's Puzzle Pack.
ps
edit: Oops, I feel bad about leaving you hanging like that, wiivn; I definitely thought I had answered your questions a while ago
Ohhh, I thought you meant the Shikadi Master Control was the coolest level since it's half blue and all. But yeah, that's the secret level. I don't know why you didn't think you hadn't found it before if you had already played it... maybe it was a lot easier to discover than I had hoped?wiivn wrote:Is series of tubes your secret level? Because I was referring to it as the coolest level.
That would indeed be awesome, almost like The Lost Vikings, but just like with your other idea of clearing the current Keens at the press of a button, it's pretty much unfeasible thanks to engine limitations. Hell, this pack as it is already exploits so many features, I don't know how much more the engine can be pushed in directions like these.wiivn wrote:And is it by chance possible to make a patch which could switch between keens? I mean not making clones, but changing from one keen to another? This could probably make interesting puzzles.
Heh, I think the entrance to the secret level was cleverly puzzled. You could see it from afar, but even something so simple as actually reaching it made me ponder for a good while
"All those thousands upon thousands of junk foods made for me on the various planets I explored make me wonder how I'm still alive."