Keen 3: Levels You Can Actually Beat
- Paramultart
- VBB's Partner in Crime
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I beat Keen 3 at the age of 3 and didn't find it to be of particular difficulty.
However, I am not opposed to a Keen 3 PLUS.
It is my favorite game of the Vorticons trilogy. The residential areas breathed a certain life into the game, and it focused more on organics than all the hi-tech sci-fi crap that was in Keen 2 and Keen 5.
However, I am not opposed to a Keen 3 PLUS.
It is my favorite game of the Vorticons trilogy. The residential areas breathed a certain life into the game, and it focused more on organics than all the hi-tech sci-fi crap that was in Keen 2 and Keen 5.
"Father Mabeuf was surveying his plants"
- MOM4Evr
- Vortininja
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Maybe, maybe not. I know that FCTW from the Commander Genius team had modified the Caves of Oblivion to be beatable (with an option to turn it on and off), as well as a couple other levels. The question is, did he play it through or not?Preston wrote:I am excited to inform you all that, as of this night, I am the first person in Keen history to beat the Caves of Oblivion the long way.
And has anyone beaten "The Brig"? My brother and I have wasted hours and countless lives on that level. The farthest we have gotten is to the last building. The Meeps always kill us there.
You mean Cape Canavorta? I plan to modify that today.
Every level in Keen 3: LYCAB will still have the same basic layout as the original Keen 3, just slightly changed to be more fair. I want people to be able to beat the game to completion without too much frustration. That means no leaps of faith, no balls and jacks, and a reduction of those green one-way doors you can't go back out of.
Every level in Keen 3: LYCAB will still have the same basic layout as the original Keen 3, just slightly changed to be more fair. I want people to be able to beat the game to completion without too much frustration. That means no leaps of faith, no balls and jacks, and a reduction of those green one-way doors you can't go back out of.
Paramultart died three years ago, death just hasn't found the courage to tell him yet. He's already been to Mars, that's why there's no signs of life. You can pogo through ceilings sometimes, Para can swim through land. He once played against Superman for a bet, the loser had to wear his underwear outside his pants. The computer he first played Keen 3 on is now known as Optimus Prime.I beat Keen 3 at the age of 3 and didn't find it to be of particular difficulty.
The guy doesn't flush the toilet, he simply puts on his game face and scares the crap out of it. Mort has insomnia, he keeps checking his closet for Paramultart. After Keen he want on to win a game of connect four... in three moves. There's no such thing a mass extinction events, only a list of animals Para allows to live, he knows where you live... and where you die.
They made a movie called Alien vs Predator vs Paramultart. It was a huge flop, nobody would pay to see a movie three minutes and fourteen seconds long. The reason the universe is constantly expanding is because it's trying to get away from Paramultart. Every time he views this forum the internet crashes, no computer is stupid enough to get between Para and Keen.
He played the games without once using the ctrl button, his computer doesn't have one, he's always in control. He puts the 'laughter' in "manslaughter' He doesn't shave, he can use his beard to sharpen razors.
He never uses disinfectants, they only kill 99.9% of germs, he can kill 100% of whatever the hell he wants.
What you really need, not what you think you ought to want.
- Syllypryde
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Are we talking about Paramultart or Chuck Norris?Levellass wrote:Paramultart died three years ago, death just hasn't found the courage to tell him yet. He's already been to Mars, that's why there's no signs of life. You can pogo through ceilings sometimes, Para can swim through land. He once played against Superman for a bet, the loser had to wear his underwear outside his pants. The computer he first played Keen 3 on is now known as Optimus Prime.I beat Keen 3 at the age of 3 and didn't find it to be of particular difficulty.
The guy doesn't flush the toilet, he simply puts on his game face and scares the crap out of it. Mort has insomnia, he keeps checking his closet for Paramultart. After Keen he want on to win a game of connect four... in three moves. There's no such thing a mass extinction events, only a list of animals Para allows to live, he knows where you live... and where you die.
They made a movie called Alien vs Predator vs Paramultart. It was a huge flop, nobody would pay to see a movie three minutes and fourteen seconds long. The reason the universe is constantly expanding is because it's trying to get away from Paramultart. Every time he views this forum the internet crashes, no computer is stupid enough to get between Para and Keen.
He played the games without once using the ctrl button, his computer doesn't have one, he's always in control. He puts the 'laughter' in "manslaughter' He doesn't shave, he can use his beard to sharpen razors.
He never uses disinfectants, they only kill 99.9% of germs, he can kill 100% of whatever the hell he wants.
.niarb ym fo
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
snoitulovnoc eht tuaba
selbbarcs ssensuoicsnoc
rehgih a ekil smees
I'm thinking about doing a level pack for Keen 2 that fixes its flaws the same way "Keen 3: Levels You Can Actually Beat" does for Keen 3. It will be called "Keen 2: Trial and Error Begone" and will be designed with first time players in mind.
I find that Keen 2 has a different problem in terms of level design than Keen 3 does. Keen 3 is hard because of cheap enemy and hazard placement, whereas Keen 2 is hard because the game requires a lot of trial and error. Keen 2 is pretty easy when you know what you're doing, but is insanely convoluted for first time players. I still want to keep the same level of challenge the original Keen 2 has, only with less confusion involved.
Anyone think I should do it? Also, please post your feedback in the release forum for Keen 3: Levels You Can Actually Beat. I would really appreciate it.
I find that Keen 2 has a different problem in terms of level design than Keen 3 does. Keen 3 is hard because of cheap enemy and hazard placement, whereas Keen 2 is hard because the game requires a lot of trial and error. Keen 2 is pretty easy when you know what you're doing, but is insanely convoluted for first time players. I still want to keep the same level of challenge the original Keen 2 has, only with less confusion involved.
Anyone think I should do it? Also, please post your feedback in the release forum for Keen 3: Levels You Can Actually Beat. I would really appreciate it.