It depends on the complexity of the tileset. It would probably take 10x as long to make a Vorticons map by hand, scan it, and then correct as opposed to just doing it on a computer screen.Keening_Product wrote:Pixel Press looks interesting, but I'm interested to know how effective its scan is - it's not all that hard to lay blocks in a 2D platformer on a PC after all.
On the other hand, something with a lot of slopes, curves, or multiple layers might benefit from something like this if the software could be made smart enough.